After offering up bargain basement riffs on Uncharted and Call of Duty in recent months, mobile and budget game specialist Gameloft has unwrapped it's latest 'homage' - an intergalactic iPhone RTS called Starfront: Collision.
Anyone care to take a guess from where it might be drawing inspiration? A quick glimpse at the trailer below should offer up a few oblique clues.
Yes, if you squint hard enough you should be able to spot a few similarities with Blizzard's quite-successful PC strategy title StarCraft II: Wings of Liberty.
Gameloft's visionary twist on the genre sees three factions battle it out for control of a mineral-rich planet called Sinistral. There's a space marine-y humanoid posse called The Consortium, a bug-faced alien species called The Myriad and a savant robot race called The Wardens.
As well as all the standard resource management and strategic combat-orientated gameplay you'd expect from an RTS, Gameloft has shoehorned four-way multiplayer in there too.
Considering how notoriously protective Blizzard is over its intellectual property, Gameloft is either very brave, very stupid or has a ninja legal team.
Last month, Gameloft chief Michel Guillemot defended his studio's output from plagiarism allegations, insisting, "The videogame industry has always played around a limited number of themes. There is maybe one new idea a year.
"If a type of game is not available, then you should make it. The damaging thing is if you do a bad expression of a good idea."
Curious iPhone users can find out how Starfront measures up on 10th February.
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