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Assassin's Creed 3 PC "will be less buggy than the console versions" at launch

Devs "depressed" at fan fears game would be anti-British.

The upcoming PC version of Assassin's Creed 3 will launch with fewer bugs than the PlayStation 3 and Xbox 360 versions, Ubisoft has reassured.

A new patch is in the works to squash glitches on all versions. It will be the second title update for the game following a meaty patch available day-one.

The PC will launch with both of these patches included, Assassin's Creed 3 community man Gabe Graziani said during a Reddit developer Q&A.

"[The PC version] will include all of the console patches out at the time (so, that includes any patches we might be releasing in between now and PC launch). In addition, PC has a special patch designed to ensure that everything runs as smoothly as possible.

"We've added extra DX11 support for the PC version, so you'll notice some significant increases in texture resolution (double-res in most cases, but quadruple in some), tessellation (which is like, the new DX11 hotness) and some other shader improvements that will have an impact, but aren't all that sexy to enumerate in a Reddit post, hehe.

The game's unintentional sky-diving mode.

"I would say it will be less buggy than the console versions at console launch, but that the console and PC versions will be comparable at PC launch."

Details of the upcoming patch will follow in the next week or so, Graziani added. One fan-requested tweak that will be included is for Connor's hood to be raised post-game.

"We will be patching and tweaking for a while yet and soon enough we will be changing the end state of the game to be hood up!" creative director Alex Hutchinson confirmed.

Hutchinson also spoke out about claims of anti-British bias in Assassin's Creed 3, a concern among fans before the game launched - no doubt due to the heavy Redcoat-killing focus in the game's marketing.

"We started laughing then we were depressed as we realized nobody would believe [we weren't biased] until the game shipped," Hutchinson revealed.

"Then we felt validated when it did ship and most people noticed, then we were depressed again when we realised all the people who carried on about it before we shipped weren't going to say sorry. ;)"

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