Sony boasts of big support for Home
24 companies licensed to create content.
A Sony Japan presentation has revealed a list of 24 publishers and developers that have been given licences to create content for PlayStation Home.
EA and Capcom have already revealed their plans for Home content. Other big publishing names on the list include Activision, Disney, SEGA, Konami, Namco Bandai and Ubisoft.
A number of independent Japanese developers - Q Entertainment, Nippon Ichi, and Game Republic - line up in the list alongside stalwarts of the Japanese game industry like Acquire, Atlus, Hudson and Tecmo.
There's nothing to say that these companies will definitely develop Home content, but acquiring a licence is some kind of statement of intent.
Here's the full list, as revealed by the presentation slide at Watch Impress:
- Acquire
- Activision
- AQ Interactive
- Atlus
- Capcom
- D3 Publisher
- Disney Interactive
- EA
- Game Republic
- Genki
- Gungho
- Hudson
- Irem
- Koei
- Konami
- Namco Bandai
- Nippon Ichi
- Paon
- Q Entertainment
- Sega
- SNK Playmore
- Spike
- Tecmo
- Ubisoft
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Comments (51) Latest comment 3 years ago
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/dances
/teabags random person
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how...surprising.
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That made me chuckle
I remember when Sony used to announce games not advertisers, I guess there's nothing coming out in 2-3 years they can show a FMV mock up of yet....
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Please?
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They really need to sort out the load times though, I was shocked when I first used Home and saw that you had to load each (small) area, and they're not short load times either!
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the mythbusters proved you CAN actually polish a turd
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Please?'
You just got Killzone what more do you want!
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Like many others, I've been in, had a look around and thought... it's an interesting concept... virtual space 'n all that but I'd rather be playing CoD4 / Dead Space / Resistance or anything else... but that's me.
Sony, are widening their appeal by putting out stuff like this, Little Big Planet and Singstar's etc. Their platform has a pretty broad appeal and they're building on it... the last barrier to a wider audience is price and if Home is well established by the time the price drops to about £170 then I can see a lot of 'casuals' enjoying it and buying crap for their space etc.
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PS3 HOME finished and working in............................................
nice.
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"If they could build on the current HOME and eliminate ALL loading of any kind then they just might be on to something"
How on earth could they eliminate all loading? Or have I misunderstood something.
Do you mean streaming instead of loading screens? Given that you can hop to anywhere from anywhere, I don't see how streaming can be an option. Streaming only works if the game has an idea of where you are able to go next.
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/walk to apartment door
/downloads exterior location
/wanders around finding 4 people doing 'the robot', 7 people playing chess (one person on his own!), 9 people watching a screen with random adverts on all claiming Sony are the best thing to follow since that well know corporate entity 'christanity' was founded...
/walks to door and gets asked whether or not to download a new area
/tries to find the 'facepalm' action in list of commands
/fails...does manual facepalm
/logs off
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think they've got plently of games this year, more than microsoft anyway
Of course, but more wouldn't hurt. They need to offer a broader range of titles and stop pouring sacks of money into titles like Killzone and make types of game that we wouldn't often get from second and third parties.
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Sony just don't seem to have any clear direction with their first party output. Why did they rush Resistance 2 which could have done with a little more time when they had Killzone 2 waiting in the wings? Why even pour resources into making two games that are so similar to each other in the first place? It definitely doesn't serve PS3 owners well, those resources could have been used for all sorts of things, such as putting stuff worth doing into Home, or Dark Cloud 3 or Parappa the Rapper 3, or a new Vib Ribbon game etc. Instead we got first person shooter x 2.
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I own a Ps3. I think its shit, because I just dont care to get it....
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The real gripe is that we'd rather the press release was "Sony boasts of big support from software developers".
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Surely it's possible to maks the loading of areas? Jack and Daxter managed that umpteen years back.
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Demon's Soul I'm definitely looking forward to, White Knight Chronicles doesn't look very good at all. So thats two exclusive RPGs in approximately two and a half years of the PS3 life span. So I'm going to possibly have four or five exclusive RPGS worth buying in the entire life span of the PS3?
I think there is a little bit of room for improvement there.
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| forgot about Folklore, it's a hybrid game which is difficult to specify as being in one genre but yes I'll put it in the RPG column. Three RPGs then.
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What you are talking about there is the streaming of neighbouring zones, but that is limited in scope. It doesn't suit Home (or any game) where you can just teleport between areas. It only works when areas are physically connected in a way that restricts the routes you can take between them.
It gets used in games all the time, but only when the game knows where you could possible go next. Its the reason so many games have strange little zig-zagging corridors cutting line of sight between areas (or the reason doors take seemingly random amounts of time to open in Dead Space).
Something like Fallout 3 uses a combination, so if you walk from A to B it will stream in the landscape ahead, but if you teleport there, you have to wait whilst the new area loads in.
Incidentally, a little game dev tit bit for you re Jak and Daxter (assuming I am remembering the right game). J&D would use long corridors as branches between streamed game areas, but occasionally (due to disc read lag or whatever) they found the player character getting to the door at the end before the area behind it had loaded in. A solution to that issue was to make Jak trip up. He would take an extra second to get back on his feet, and that extra second was enough time for the next area to finish streaming into memory
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seriously though the more content the better, they need to drop all the silly micropayments though - do that and in a year it might actually be decent
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About J&D, thanks that was very interesting, I always like hearing about little quirks in games.
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Still I have to say am gosmacked at how praises are heaped at HOME when PC have equivalent doing far far better with far less loadings! Idea is good on paper but in practice I hated it! What can it do that XMB cant? Why not add party system to XMB like NXE for X360 and that would have been a lot more popular?!
Why should I waste time loadings to get into a game changer, and party option but not after faffing about other 15 mins trying to chat up people who too busy doing robots. People who wanna socialise are better off with Facebook/MySpace!
I m not xbot but for me its not a feature that I or my PS3 owning mates loves!
Maybe they can make it more attractive but games would be a better bet! Resources spends on Home is resources less for PSN/Games.
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I thought that was a little bit of genius when I heard about it. Taking a technical problem and actually adding extra value to the game with the solution, as many players would view the occasional stumbling over as a little expected comedy gem
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Not enough RAM, not enough RAM, this wont work well as there's not enough RAM.
Loading, please wait....................
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Now *that's* a Home I'd be interested in! But hey, too late for that, I guess.
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I really don't get how this is something to improve for the gamer his experience on the damn console through the crapy Home... Oo