Main L.A. Noire story 25-30 hours long
Without side-quests, DLC.
The main L.A. Noire story lasts 25 to 30 hours, Rockstar has revealed.
On top of the unmissable "assigned cases" you can investigate "unassigned cases" - side-quests, PlayStation Life reported.
Consider that more unassigned cases will be added through DLC and L.A. Noire should keep you happy for weeks.
Just like Homefront. What?
L.A. Noire is an ambitious detective game built on a new generation of performance capture technology. The result is so real you can deduce clues from interrogations by catching suspects out and watching their reaction.
You may also like...
-
Going Hardcore in Diablo 3 68
-
Judge recommends US Xbox 360 ban 155
-
Ghost Recon: Future Soldier Review 123
-
Japan chart: My Little Sister Can't Possibly Be This Cute takes top spot 69
-
Diablo 3 Review 242
-
App of the Day: This Could Hurt 3
-
Growing Paynes: How Remedy's Hero Went Rockstar in Max Payne 3 37
-
Wii U Darksiders 2 graphics "at least as good" as PS3, Xbox 360 versions' 56
-
Sony developing Shadow of the Colossus movie 40
-
Inside Xbox team set up on their own 31
-
Face-Off: Max Payne 3 146
-
Street Fighter 25th Anniversary Collector's Set announced 42
-
Dragon's Dogma Review 126
-
Diablo 3: Blizzard nerfs monk in first hotfix 49
-
Diablo 3 fastest-selling PC game ever, biggest PC game launch in history 71
Comments (32) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Wait for the extra bits before buying or go for the release date.
It always seems to me that playing the extra stuff (DLC etc.) after finishing a game isn't as fun.
Comment below viewing threshold Show
Also, the guy in the vid is the cop in Heroes, right?
Comment below viewing threshold Show
Comment below viewing threshold Show
If you don't have MP (which LA Noire doesn't, does it?) then you need your SP to be this long.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yep; it's Greg Grunberg, JJ Abrams' friend from kindergarten (Alias, pilot in Lost, etc), and of course Heroes.
Comment below viewing threshold Show
That said, this could be one of those two games for me.
Comment below viewing threshold Show
Cracking good film, and if you've seen it already, watch it again a day or so before L.A. Noire comes out. ^_^
Comment below viewing threshold Show
Rockstar are one of the few game companies who are putting the majority of the efforts into single-player gaming, which i support 100%.
LA Noire, Batman : Arkham City and Uncharted 3 all in 2011............the year of single-player greatness!
Comment below viewing threshold Show
As for Homefront, very strange comparison. Although from what I've seen it looks like it could be a stinker. I really hope not as CoD has gotten stale.
Comment below viewing threshold Show
Comment below viewing threshold Show
I trust and love Rockstar, but the fact it's externally developed concerns me.
Comment below viewing threshold Show
What I find interesting is the mention of side-quests - does that mean this will be open world like GTA? I got the impression that this would be more linear compared to previous Rockstar games.
Sooo excited.
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm still really looking forward to this game, but I don't think this is good news, games that are long just for the sake of it are really getting on my nerves. I'll get negged to shit for saying this, but somebody has to.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
If it's not fleshed and padded out to oblivion, 25 hours sounds good.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
LA Noire day one tho
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I remember one of the Resident Evils (Veronica i think) had a puzzle where you had to not only find an object in the world - but you also had to open up your inventory and rotate the object around to find a hidden compartment or code written on the bottom. Hopefully there's a bit of that, and not just - walk over to big pink arrow - 'you found the evidence'.'
Comment below viewing threshold Show
Comment below viewing threshold Show
This news has put me off a bit tbh.
Comment below viewing threshold Show
If I can complete a game in 8 hours or less I might as well rent it. If I paid full price for it I'd make a loss selling it on a week or 2 later. My idea of value for money might differ from yours.
If a game is consistently good from start to finish - and doesn't start to drag - what's the problem? Have you already presumed LA Noire will be "rambling"?
RPGs are almost always longer than this and people just accept that nowadays.
Comment below viewing threshold Show
Comment below viewing threshold Show
That LA Noire will be rambling is pretty much a given, because a single crime case will lose your interest after ten hours, let alone thirty, so they will need some heavy padding and 'pointless' cases (as in not progressing the story) thrown in to have you coming back. That means the ratio story versus not having anything to do with the story will be 10:20, just as in GTA games really.
And RPGs nowadays all feature heavy rambling and padding ("I may help you but only if you fetch me these three items", "thank you for fetching these items, you may want to talk to that guy, who incidentally will help you if you fetch him three other items"
Comment below viewing threshold Show
finally a proper gta-style game where I'm a COP!