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There's much more to Milo, says Molyneux

Natal mascot is part of a "bigger story".

Peter Molyneux has hinted that he has much bigger plans for Project Natal, stating that virtual character Milo is only part of the picture.

Speaking to Inc Gamers about the E3 demo of Milo & Kate he said, "It made people look around and say, 'How could you make a game out of a character like Milo?' And I think that question is still out there; I'm just not allowed to answer it.

"I might hint... Milo is a character in a bigger and more dramatic story that we're telling."

Molyneux made similar noises later on in the interview, saying, "The frustrating thing is that I am veiled. Three and a half minute experience at E3, featuring Milo, which is a character - a single character - and it was exhibiting some of the technologies that we could do with Natal.

"I didn't say anything more than that, and whether that was the whole game or not, and I think you'll just have to wait and see how that fits into a much, much, much bigger and much more dramatic picture."

Milo made his public debut at E3 in 2009 and was met with much comment and criticism. From the likes of Charlie Brooker, for example, who suggested no one over the age of 30 will be able to play Milo & Kate without "looking and feeling like a paedophile". So what does Molyneux have to say to that?

"Well, I think it says more about Charlie Brooker than it does about Milo," he said.

Expect more from Milo at this year's E3 and possibly even at the Game Developers Conference, which kicks off next month - we'll be there to write things down about it if so.