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Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

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Watch: When should we review games?

It's this week's Eurogamer Show.

Hello there! After a three-week hiatus, I'm very pleased to be writing one of these posts again and delighted to reintroduce the Eurogamer Show.

As I mentioned in the post announcing that we were putting the project on hold for a few weeks, we felt the show as it existed wasn't really doing what we wanted it to do; which is to say sparking conversation, getting some of our lovely staff writers in front of the lens and, most importantly, helping you get to know us.

Not that I'm saying sticking Ian's face into Homefront: The Revolution wasn't fun, of course, but it wasn't the best way to give you a feel for our personalities, or to help bring you into the conversations we'd otherwise be having in the kitchen while waiting for the slightly intimidating coffee machine to do its thing.

What I'm trying to say is that we've stripped the show back. We've made it more relaxed, more focused and, hopefully, more interesting. Here's the first episode, in which Christian Donlan shares a story of an unusual bug and asks the question 'when should we review games?'

Watch on YouTube