Skip to main content


Merchants of Brooklyn.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

Paleo Entertainment (us either) has announced that its upcoming first-person shooter Merchants of Brooklyn (still struggling) will be built upon the famed CryENGINE 2 from Crytek (phew).

Merchants of Brooklyn ("MOB" to its friends, and people hoping to abbreviate it further down the page) is described as a "single-player/multiplayer game that takes place during 3100 AD".

You control Matteo Savio from his younger days as "Matty" in Brooklyn right up to the point he becomes Dr. Savio, PHD - Director of Genetics on Planet Paleo - and "makes his way from day to day MOB life, Scientific Education and Galactic adventures". Right then.

"Before licensing the CryENGINE 2 for our new project." said Troy Latimer, president of Paleo Entertainment, "we looked carefully at all our options, and concluded no other engine could produce the kind of AAA quality game we were aiming to develop, nor were any other tool-sets as advanced or user friendly as the ones delivered with the CryENGINE 2."

"The combination of the best rendering and physics engine of any middleware available, together with the powerful Sandbox 2 editing system, was what lead us to decide to license this technology from Crytek rather than attempt to develop an engine ourselves, or license something from another third party.

"With this agreement in place, we can immediately begin to move forward with prototyping our game, secure in the knowledge the engine will be able to handle everything we need, while the tools will give us the creative freedom to build the kind of next generation game no one has been able to make until now."

An update to Paleo's site on 22nd June suggests it's in pre-production (well, literally says), and promises more information soon. There's also a bit of concept artwork if you're into that sort of thing. Formats and release dates aren't discussed.

Read this next