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Mythic "resolving" sketchy WAR servers

Large scale, final tier battles cause trouble.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

Mythic Entertainment has assured fans that Warhammer Online player-versus-player servers will be fixed following complaints about their stability in the MMO's higher levels.

"The WAR community has expressed concern with overall performance and server stability in Tier 4, particularly during large-scale fortress sieges. We want you to know that we're listening and dedicated to resolving this issue as quickly as possible," said the developer in an update on the WAR website.

"RvR is a core element to Warhammer Online, and we are committed to making it an enjoyable and exciting experience for all of our players.

"Our ultimate goal is to have our players focused on fighting their opponents and experiencing the thrill of RvR the way it should be. Thank you for your continued support and patience while we work to resolve these issues. We'll keep you updated on our progress," added the post.

Those PVP battles are the podium feature of Warhammer Online, and relieve the tedium of levelling right from the off.

But the Mythic MMO has stumbled after a strong start, and now faces immense pressure from fantastic expansion packs World of Warcraft: Wrath of the Lich King and The Lord of the Rings Online: Mines of Moria.

Head over to our Warhammer Online gamepage for our thoughts on the fantasy challenger.

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