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Microsoft increases XBLIG game size limit

New year policy changes detailed in full.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

Microsoft has increased the file size limit for Xbox Live Indie Games titles from 150MB to 500MB.

As detailed in a blog post on the Microsoft Developer Network, indies can now submit game bundles of up to 500MB in size through the App Hub portal.

There are a handful of other changes too. Developers are now permitted to price their games at 80 Microsoft Point provided a title's file size is under 150MB. Previously, any game over 50MB had to be priced at 240 or 400 Points.

Microsoft has also increased the number of titles a developer is allowed to submit to the service from 10 to 20.

"We're continuing to watch our developer base and adapt the system to the needs of our creators," read the blog post.

"We hope you're all as excited as we are to kick off 2012 with these great updates to the App Hub to enable our developers to make even better content for Xbox Live Indie Games."

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