UPDATE 15/1/16 4:00pm: We took a look at the Xbox One version of the Resident Evil Zero HD remaster and initial impressions suggest we're looking at platform parity here. Here's a short comparison video. We'll be bringing PC into the mix next week when the game launches and offering our final verdict then.
Original story: After the excellent Resident Evil remaster on PS4, Xbox One and PC last year, Capcom's restoration efforts are now directed to Resident Evil Zero. Due next week, this prequel has so far only graced Nintendo's GameCube and Wii - a gem of an exclusive that boasted some of the best-looking pre-rendered backdrops at the time. Now it's coming to Xbox One, PC and PS4 with a full 1080p widescreen presentation, upgrades to lighting and model detail, plus a new control scheme.
We've taken an initial look at the PS4 version and the new edition is looking good. The Zero remaster is largely based on the 4:3 aspect ratio backgrounds used in the 2002 GameCube release. To hit the spec of a 16:9 presentation here, Capcom resorts to panning the camera up and down, dependent on character movement. It's a smart approach and one that's adjusted on a scene-by-scene basis, giving the benefits of a full widescreen experience while still showing the entirety of the original background art. Ultimately this is the best way around the problem, and the scrolling effect doesn't distract. For purists though, a 4:3 aspect ratio mode is still included.
Just like the recently released Resident Evil Archives: Resident Evil, this reissue of Resident Evil Zero is a direct port of the GameCube version. Apart from offering support for various Wii control configurations, it's unaltered in any way, and comes presented in its original 4:3 form and all its gameplay quirks. Take it or leave it.
Even when it first emerged in late 2002, Resident Evil Zero was something of an anachronism for the survival-horror genre. Although unquestionably one of the best-looking games in the series (alongside the excellent remake of the original Resident Evil, released earlier that year), even loyal fans of the series were fully aware that the game's design was stuck in the previous generation - hardly surprising once you realise it was originally designed for the Nintendo 64 a few years prior.
Saddled with a woefully unhelpful fixed camera perspective, tank-like controls, and all the usual limited inventory nonsense that came with the territory, Zero was typical example of Capcom's tough love on its loyal fanbase. It had been easier to forgive the remake of Resi 1 for its creaky design, perhaps because of the nostalgia factor and the need to retain the core gameplay, zombie warts and all.
Capcom has announced a 22nd January European release date for Resident Evil Archives: Resident Evil Zero on Wii. The same game goes on sale from 1st December in the US.
Released in 1996, the original Resident Evil not only shifted PlayStations, but cemented the survival horror genre in gaming history. The game's original intro FMV uses real-life actors and features a scene where STARS Alpha member Joseph Frost is graphically ripped apart by Cerberus. Capcom had the intro toned down for the game's western release, warranting a 15 classification by the BBFC, although the PC port by Westwood a year later retained the intro with an 18 certificate. Either sets the tone.
Capcom US twice turned down the opportunity to bring Resident Evil Zero to Western Wiis.
Capcom isn't planning to bring the Wii version of Resident Evil Zero to the US or Europe, the publisher said today.
Capcom is going to tinker with Gamecube title Resident Evil Zero and release it on Wii.
Indistinct deathly murmurs abound about some movement on the next Resident Evil film.
Since when did Hollywood stop coming up with original ideas and start nicking game concepts instead? Big screen adaptations of Silent Hill, BloodRayne and Castlevania are already on the way, and now two more videogame adaptations have been announced - alas, not there's still no sign of Katamari Damacy: The Movie.
Let's cut to the chase straight away:
you'll either love Resident Evil or you'll hate it, and most of you
will already have your mind made up about the fifth in the