2016's Doom and the original Rage are now both available via Xbox Games Pass - their arrivals timed to coincide with this weekend's QuakeCon 2018 festivities.
To what extent is Rimlag fixed with a hard drive or SSD upgrade?
Ultra-fast performance on the FPS sections.
Frame-rate tests on the motorised sections of the game.
14th May 2018
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UPDATE 2: Rage 2 is developed by Avalanche Studios, its official website has revealed.
"Developed in association with Avalanche Studios, trading as Fatalist Entertainment AB," reads the small print at the foot of the Rage 2 website.
The phrase "in association" suggests other studios are involved, no doubt Rage developer id Software.
The official Rage Twitter account was sparked into life yesterday after the website for Walmart Canada listed a sequel to id Software's 2011 shooter.
Finished Doom and looking for another id Software game to play? Rage is now available to buy digitally on Xbox 360 (and through backwards compatibility, on Xbox One) - more than five years after its original release.
Doom, Quake and Rage developer id Software has spoken for the first time on why it scrapped an earlier version of the still-in-development Doom 4.
Ever wonder what John Carmack makes of the next generation of game consoles? Speaking at QuakeCon yesterday, id Software's legendary tech wizard said, "It's anyone's game as far as I can tell right now, and that's exciting."
Todd Hollenshead has walked from id Software, Bethesda has confirmed.
Rage developer iD is releasing the official tool kit for Rage today on Steam, Bethesda has announced.
After getting leaked by a PEGI rating and later by trophies, Rage's The Scorchers DLC has finally been detailed and given a release date of next week by Bethesda. It will arrive on Xbox 360, PS3 and PC for $4.99 or 400 Microsoft Points.
Previously-rumoured Rage expansion The Scorchers has seemingly been outed after its Trophies appeared online.
Rage mod tools are coming soon, id Software's John Carmack has said.
The Steam Summer Sale has introduced a slew of new daily deals for today. Highlights include 67 per cent off Rage, 66 per cent off Assassin's Creed: Revelations and 75% off Metro 2033.
A rating for Rage: The Scorchers has been spotted online, leading to speculation that Bethesda may be about to release a downloadable add-on for the id Software-developed first-person shooter.
Bethesda still intends for id shooter Rage to be a big franchise.
To what extent is Rimlag fixed with a hard drive or SSD upgrade?
id Software's 2011 FPS Rage gets a Mac release today, however, only the single player content has made it over.
Dubbed Rage: Campaign Edition and published by Aspyr, it's available now on the Mac App Store priced at £27.99. As a comparison, the full PC version sells on Steam for £29.99.
The Mac release does add some bonus content though - you'll get extra gear formerly exclusive to the game's Anarchy Edition, including a double barrel shotgun, the Rat Rod buggy, Fists of RAGE and Crimson Elite Armor, and the Wasteland Sewers Missions are also included.
A spate of layoffs at famous video game maker id Software (Quake, Doom, Wolfenstein, Rage) has been deemed "standard business practice" by owner Bethesda Softworks.
You may have noticed that my splendid and lovely colleagues Oli Welsh and Martin Robinson have recently become embroiled in what may very well be the most polite argument in the history of the internet, debating whether or not 2011 has been a vintage year for gaming.
Rage developer id Software has released the entire source code of its seminal shooter Doom 3.
Update: When quizzed about a Rage demo for PC, Hines - on Twitter - answered:
"We are working on something for the PC as well. Steam allows us to do some things differently than we can do on console."
Original story: Bethesda has released a Rage demo for Xbox 360 on Xbox Live Marketplace.
Developing games for PC is "a headache", Bethesda has said. There are so many hardware configurations and drivers to consider that even the most robust game can come undone at the performance-seams.
UPDATE: Bethesda has poured cold water on the rumour that it has "indefinitely postponed" Doom 4.
Xbox 360 exclusive Forza Motorsport 4 has entered the charts top, kicking football phenomenon FIFA 12 down to second place.
Pro Evolution Soccer 2012 was Japan's best-selling game last week.
Phenomenally popular football game FIFA 12 has beaten strong opposition from newcomers Rage and Dark Souls this week to remain top of the UK all-formats software chart.
id Software has released a patch for the PC version of Rage.
It adds a number of hardware configuration options, including VSync (allows you to remove screen tearing), Anisotropic Filter (enhances the image quality of textures on surfaces), and the option to adjust the use of a texture cache (to keep more texture data in video memory).
Rage on PC has endured a difficult launch, with fans reporting a raft of performance issues id has blamed on drivers.
PS3 tries its best to match PC's image quality.
Max settings on PC seems to be holding back on detail.
There's a peculiar tension at the heart of Quake. Something's not quite right. For this reason it's a game that sits apart from id's other efforts while at the same time still being fundamental to the overall Brown Corridor heritage of the shooter genre.
A Rage game patch may do as much to improve PC game performance as updated graphics drivers, according to GeForce maker Nvidia.
Drivers that should improve the performance of the PC version of first-person shooter Rage have been released.
Eurogamer enters the Wasteland.
Once upon a time, the arrival of a new id Software game was like staring into the future. These guys invented the first-person shooter, instituted shareware, legitimised mature content, brought us the first real 3D worlds, and obliged the industry to embrace graphics acceleration against its conservative instincts, catapulting in-game visuals forward by a generation. Every game offered a revolutionary breakthrough that fundamentally altered your expectations forever.
These days, you just don't get individual games pushing things forward like that. Instead you get shared gradual progress across a number of releases, so we see experience systems evolving in RPGs before they break into other genres and eventually help Call of Duty to conquer the world online, and everyone stands on each other's shoulders and learns together. The difference with classic id Software games was that we didn't get to see all that working in-between - you'd just wake up one morning and someone had invented deathmatch.
Now that games have been disarmed of their ability to change the world overnight, then, Rage may be the first id Software title to be judged purely on the merits of game design and content, and in many respects it more than meets the challenge.
Tim Willits talks Doom, Quake, Wolfenstein and Rage.
It's been a long time coming. This week meaty shooter Rage emerges from the vaults of id Software - the makers of Doom, Quake and Castle Wolfenstein, no less.
Lifting the id on new gameplay.
Just one week to go.
Whatchoo talkin' 'bout, Willits?
On the year of id Software's 20th anniversary in the games business, the legendary Texas-based outfit is finally ready to unleash its latest game - the potentially incredible Rage, which fuses a fresh spin on the traditional id-style FPS action with vehicles and a massive open world.
The PC version of forthcoming id Software shooter Rage demands a hefty 25GB of your machine's hard disk space, publisher Bethesda has revealed.
BioWare Doctors Ray Muzyka and Greg Zeschuk will headline Eurogamer Expo 2011's developer sessions with a keynote panel discussing upcoming MMO Star Wars: The Old Republic.
Team founders talk 20th anniversary.
The PC version of Rage will use Valve's Steamworks tools, Bethesda has announced.
The Rage Collector's Pack is exclusive to Game and Gamestation in the UK.
Inside the Collector's Pack are two Rage comics by Dark Horse that cover events prior to the game.
There's a 'Making of' DVD, too, as well as the digital contents of the Anarchy Edition of Rage.
id Software has explained why Rage, its upcoming first-person shooter, is better than Doom 3.
Game's sound, art design centre stage.
It's well accepted that triple-A game developers can spend so long making things that they sometimes lose all sense of their quality in the process. In Rage's case though, it's now been in the open so long that even journalists writing about it are probably struggling to put it in perspective. By the time it comes out in October, it will have been in the oven and Dallas is definitely an oven for over six years.
Famed first-person shooter developer id Software would love to force gamers to connect to the internet while playing its games.
id software founder talks Rage.
If you want to install upcoming shooter Rage on your Xbox 360 you'll need to make some serious room about 22GBs.
id shooter ramping up for release.
Rage begins in outer space. There's a meteor floating slowly towards the Earth at thousands of miles per second, it's going to smash everything to pieces and everyone's going to die. You get to watch it scattering dust in Saturn's rings and glancing off the moon as it travels inexorably towards us and the start of another post-apocalyptic first-person shooter.
Doom creator and industry veteran John Carmack has hit back at accusations that games promote violent tendencies in players, arguing that they're in fact "cathartic" and more likely to reduce aggression.
Creature cannonfodder detailed.
The people and places in Rage's world.
id Software co-founder John Carmack has attacked "snooty" independent developers who criticise FPS developers for being too conservative.
Headshots! Shotguns! Boomerang!
Mobile phones will in two years be more powerful than the current generation of consoles, programming legend John Carmack has said.
Programmer legend John Carmack will once again deliver a keynote address at QuakeCon.
The id Software co-founder and technical director kicks off this year's show on 4th August 2011.
The Elder Scrolls V: Skyrim, Prey 2 and Rage will all be in attendance.
Doom, Quake developer chats history.
Another day, another game announcement for this year's Eurogamer Expo! Today we're thrilled to reveal that Rage will be fully playable on the Expo show floor.
id Software's John Carmack has outlined his vision for the next game in the Quake series.
The next-generation of home consoles the next Xbox and the PlayStation 4 will be ten times as powerful as the Xbox 360 and the PlayStation 3.
I don't quite understand everything John Carmack tells me. Some words and phrases he uses megatexels, virtualised texture pieces, transcoding - fly over my head as effortlessly as one of his space-age rockets would. But I'm trying really hard, in amidst the din of Bethesda's E3 2011 booth, and what I do understand blows my mind.
Peek more at the post-apocalyptic shooter.
id Software's Rage team - including co-founder John Carmack - will turn its attention to finishing long-awaited shooter Doom 4 as soon as Rage is ready this October.
Rage developer id Software has defended the game industry's obsession with sequels, saying they're "unfairly criticised".
E3 2011 went big on sequels: Modern Warfare 3, Mass Effect 3, Saints Row 3, Battlefield 3, Gears of War 3, Uncharted 3, Resistance 3, Far Cry 3, Just Dance 3, Ninja Gaiden 3, Serious Sam 3, Arma3...
Some have complained of sequel fatigue, but according to id CEO Todd Hollenshead, sequels are good for game developers and good for gamers.
As it has done for the past few years, the FPS genre dominated E3 this month. However, as exemplified by the likes of Brothers In Arms: Furious 4, Far Cry 3, Rage and Modern Warfare 3, the class of 2011 seemed to boast a particularly brutal streak.
Legendary first-person shooter developer id Software predicts two-thirds of the sales of upcoming game Rage will be for PlayStation 3 and Xbox 360.
That leaves around a third of sales for the PC.
"Roughly," Todd Hollenshead, co-owner and CEO of id Software, told Eurogamer.
Looks the release date for forthcoming shooter RAGE has been pushed back a few weeks.
The id Software offering had been due to launch on 16th September. But according to the official website, it's now due to hit the UK on 7th October. That goes for the PC, PS3 and Xbox 360 versions.
Not too much longer to wait, then. But will it be worth it? Read our hands-on preview to get an idea.
While Nintendo seems to have persuaded a number of third party developers to bring their titles over to the Wii U next year, it seems FPS veterans id Software won't be among them.
Bethesda not hiring for shooter.
If you pre-order id Software's new game Rage you'll be upgraded to the Anarchy Edition for free.
GAME, HMV, Amazon list Anarchy Edition extras.
The PC version of forthcoming id Software FPS RAGE ships with a full level editor, the game's creative director Tim Willits has revealed.
Extended bunker-busting mission gameplay.
When RAGE was announced a few years ago, the common consensus was that it was another big, dumb shooter (but this time with cars); another id Software game where the technology was in the driving seat and the game logic and creativity were riding double-barrelled shotgun.
id Software has told Doom fans that in-development Doom 4 will be right up their street.
Doom, Quake and Rage developer id Software is famous for taking years to make its games and it's not about to change.
Exactly what it says on the tin.
RAGE developer id Software has announced that the game's multiplayer modes are called Combat Rally and Legends of the Wasteland.
A novel based on id Software's upcoming first-person shooter Rage is in the works.
Forthcoming mutant shooter Rage is to get a three-issue comic book series, publisher Bethesda Softworks has announced.
The comics, the first of which launches on 22nd June, take place shortly before the events of the game.
Apparently the Earth has been devastated by an asteroid collision, with a few survivors holing up in life-sustaining Arks beneath the surface. They emerge to find a mutant-ravaged wasteland ruled by a brutal military dictatorship. A scientist sets out in search of answers and discovers that, as is so often the case with these sorts of scenarios, all is not quite as it seems.
Half-robot programming wizard John Carmack knows id Software needs to keep pace with new hardware - that's why he's already begun researching the next-generation of videogame graphics.
The dates for QuakeCon 2011 are in. The event takes place in August, from 4th-7th, in Dallas, Texas - where limousines are fronted by bull horns.
QuakeCon used to be a place for id Software-related celebrations that usually involved huge old-school LAN parties, i.e. bring your own computer, plug it in and play an hours-long game of Quake.
That essence still remains, but there's a lot more going on now id Software is owned by ZeniMax - parent company of Bethesda.
Bethesda has dated three massive games: Brink, Hunted and Rage.
Brink, Splash Damage's gorgeous blend of single- and multiplayer, will be released in Europe on 20th May and in the US on 17th May.
Tom Bramwell last looked at Brink for Eurogamer: "Splash Damage has made popular games before - Wolfenstein: Enemy Territory is in the top three most-played online PC shooters to this day, Wedgwood claims - but Brink looks well on course to be its best yet."
Racing combat, a crossbow and a mayor.
A new update for Rage is ready for download, adding a host of new features to id Software's portable iOS shooter.
The v1.11 patch bolts on a new Mirror Mode, gyroscopic controls, full support for Apple's Game Center service and a bunch of other minor tweaks.
Here's the full run-down of changes:
id Software boss John Carmack wants to make a Kinect game but it won't be a lift of one of its current FPS titles.
On-rails iPhone shooter Rage: Mutant Bash TV will be available on the App Store tomorrow, developer id Software has revealed.
Only John Carmack could claim it's possible to recreate Rage entirely on iPhone - and then be taken seriously.
ZeniMax Media already owns Bethesda, id Software and Arkane Studios - but the Maryland monster isn't sated yet.
Every day at this year's Eurogamer Expo, Tim Willits takes to the stage in our massive auditorium to show and talk about RAGE, the latest first-person shooter to issue forth from the legendary id Software. To understand how exciting we find this, it is worth noting that without id's games Eurogamer literally would not exist - several of the founding staff only do this because they grew up on Doom and Quake.
id Software's Tim Willits has refuted Microsoft's claim that the first-person shooter genre is in its death throes on the PC.
Eurogamer is delighted to announce that Bethesda Softworks will present id Software's RAGE and inXile's Hunted: The Demon's Forge for the first time ever in the UK at next month's Eurogamer Expo, taking place 1st - 3rd October at Earls Court, London.
Legendary first-person shooter developer id Software says gamers will have to wait before 3D gaming will have any serious impact on the industry.
We've spoken to various people from id Software during QuakeCon - Todd Hollenshead, Matt Hooper and the mischievous Tim Willits to name three - and there's one question we've asked all of them: Do they ever worry that people have forgotten about id Software? Haven't all these kids grown up playing Halo and Modern Warfare?
id Software has announced that Rage will be released on 13th September 2011 in North America and two days later on 15th September 2011 in Europe.
id Software boss Todd Hollenshead has told Eurogamer that id Tech 5 will not be licensed out to third party developers and publishers.
id Software technical director John Carmack has shown off a tech demo of Rage running on iPhone during his keynote address at QuakeCon 2010.
id Software will reveal a new game at QuakeCon tonight.
"We basically showed the world first-person shooting." So says id Software's Matt Hooper, referring to one of the studio's best-loved titles, Wolfenstein. "That was a big deal. With Doom and Quake we had these successive leaps in technology, where people were moving around in a 3D space and doing things online. So we've had this history of doing things on the technology side and bringing out new IPs."
"We are the pioneers of technology," announces lead designer Tim Willits with confidence at the start of his presentation of Rage. Is that really still true? Rage is id Software's first major in-house game since 2004's Doom III. By the time it's released next year, that will be seven years ago. Seven long years during which we've seen Unreal Engine 3 sweep the games industry and no less than two further iterations of Crytek's spectacular CryEngine. id defined gaming as much as anyone in the nineties, but aren't the days when it could call itself a pioneer long gone?
id Software's John Carmack has said he expects Rage to appear on iPad.
id Software and its new corporate overlords Bethesda Softworks have announced the dates for QuakeCon 2010.
This year the free convention and LAN party event returns to the Hilton Anatole in Dallas, Texas between 12th and 15th August.
As well as the usual tournaments, massive Bring Your Own Computer network and exhibition hall, QuakeCon should bring with it various id and Bethesda-related announcements.
The GDC Awards folk have announced that John Carmack will receive their Lifetime Achievement Award on 11th March.
ZeniMax Media has this minute announced the acquisition of the Rage publishing rights from EA.
id Software tech supremo John Carmack has said that Rage may follow Modern Warfare 2's lead by ditching dedicated server support on the PC.
id Software's John Carmack has said he hopes to do a Rage game for iPhone, and spoken a little more about the developer's plans for the Apple format.
id Software's next firms up.
id Software has announced the first public demonstrations of Rage and Brink will take place at QuakeCon 2009 later this week.
id Software has reiterated that the PS3 version of Rage will run at 60 frames-per-second when it launches.
id Software has released more details on its upcoming shooter/racer hybrid Rage in the current issue of Game Informer, which hits just ahead of next month's QuakeCon.
We already know a fair bit about Rage thanks to two successive QuakeCons of revelations (check out our 2008 preview for a fair summary), but the GI piece (with thanks to Shacknews) nails on a few more specifics.
Striking out from hub towns, which provide access to races and missions, players will get involved in vehicular combat - complete with power-ups and ammo dotted around tracks - and build their character and vehicle over the course of the game.
Bethesda has told our sister site GamesIndustry.biz that recently acquired developer id Software won't be creating new games or developing titles based on any intellectual properties owned by the publisher.
Id Software has announced a last-minute change of venue for this year's QuakeCon event, which takes place between 13th and 16th August.
EA will remain as the publisher of Rage, despite id Software's new owner ZeniMax boasting the game will be part of its "library of powerhouse franchises".
John Carmack has explained that key attraction of being acquired by Bethesda parent ZeniMax media was the opportunity to become a publisher and no longer battle for marketing budget.
Bethesda's parent company ZeniMax Media has announced the acquisition of id Software, the developer responsible for Doom, Quake and soon Rage.
Todd Hollenshead, id Software chief, has confirmed that the developer's next shooter Rage won't be released in 2009.
After indie and esoterica, sports and music, MMOs and RPGs, fighting and strategy and action and adventure, we conclude our look at what's coming this year with two fields which tend to put refinement ahead of innovation. Can shooters and racing shake themselves up in 2009?
Id Software has had to rethink the way the content's presented in Rage because of DVD size restrictions on Xbox 360.
Id Software's CEO Todd Hollenshead has stated that he believes PC manufacturers' acceptance of piracy is the PC hardware industry's "dirty little secret", GamesIndustry.biz reports.
Nobody outside the developer (and perhaps John "Hardcore" Riccitiello) has played it yet, but we do know a fair amount about Rage - id Software's next big game and its first completely new property for a while, which is in full production and probably on track for release in late 2009 or early 2010.
You're reading about games on the internet, so along with Shigeru Miyamoto and Will Wright, we can take for granted that you know about John Carmack. Once a year at QuakeCon, Carmack addresses the fans of games made by the company he founded, id Software, and for which he's still technical director. That job means he can pick his programming assignments, and spend time driving the company's research and development, occasionally being called upon to fix bugs that entire companies have been unable to squash. His legend is such that his support is coveted by console platform holders and computer giants like Microsoft and Apple.
Stills from id's next game.
Id Software's John Carmack has laughed off suggestions that Nintendo will care about being a lot of gamers' 'second system' after a PS3 or Xbox 360.
Id Software technical director John Carmack has said that it's easier to realise the potential of the Xbox 360 hardware but that the PS3 has certain theoretical advantages, and he speculates that Blu-ray could play a decisive role in the console war in future.
Id Software's decision to partner with Electronic Arts to distribute first-person action game Rage was partly down to the fact that the EA brass are "all hardcore gamers", according to the project's design lead Tim Willits.
John Carmack delivered his annual QuakeCon sermon to devoted id Software worshippers in Texas tonight. Following a few announcements and brief trailers of Rage and Wolfenstein, introduced by CEO Todd Hollenshead, Carmack took the microphone and (after a while) a seat and rambled absorbingly about everything from mobile games and in-game ads to his admiration from Nintendo and his thoughts on the rest of this console generation. Here are few hastily transcribed highlights.
Word at QuakeCon ahead of id Software's annual press conference and John Carmack's keynote address is that the company's new marquee title, Rage, is still a long way from release.
Electronic Arts will publish id Software's upcoming multiformat driving/shooter hybrid Rage, the superpublisher announced at its E3 press conference in LA today.
The organisers of QuakeCon have said that registration for this year's bonanza will begin on 30th April.
Following on from last week's chat about the merits of id Tech 5, here's the second part of our QuakeCon interview with Steve Nix, touching on Rage, Quake Zero's development and the growth of team two, id's relationships with Nintendo and Sony and how they see themselves - as a tech developer or a game developer.
Epic Games' Unreal Engine 3 may be the choice for a large number of PS3 and Xbox 360 developers, but id Software's Steve Nix claims that when it comes to engines id keeps its eyes straight ahead.
id Software has been synonymous with PC game engines since the concept of a detached game engine was first popularised, and with the launch of each successive round of technology it's been expected to occupy a headlining position.
Even 24 hours after its unveiling, there are already a lot of myths about Rage. For instance, that it's half racer, half shooter. "It's not really half and half," lead designer Tim Willits tells us. "We don't have enough of a build to see what people are going to play more of [yet]. If we actually come up with some cool race ideas, it could go further. And if the vehicle combat is super-fun, we may do...We really shouldn't say half and half until we know more." Then there's the theory, quietly muttered by a few attendees, that the fact id owns 'Rage' and 'Rage: Anarchy' trademarks means that the console versions will be different. Willits says they registered both because they couldn't be sure they'd get the former. "It might have ended up 'id Software's Rage: Anarchy'." It's just one game. That's sort of the point of id Tech 5, isn't it?
id Software finally unveiled its new game, Rage, and made a number of crowd-pleasing announcements during a densely packed QuakeCon press conference led by CEO Todd Hollenshead and the show's keynote address from John Carmack.
"'Rage' is the game that we've been working on internally," John Carmack announced at QuakeCon tonight, at the conclusion of a video showing the game running on id Tech 5.
Given its id Tech 5 platform, it's due on PC, PlayStation 3, Xbox 360 and Mac.
Tim Willits is leading the design on game story and gameplay, and the game will play into the strengths of the new technology. "Maybe it's time for id to do something that's not so dark," Carmack joked.