Everyone has a drawer they can't close because it's stuffed too full of things. Mine has a whisk which always stops the bloody drawer from closing, and it's really annoying, but Obsidian Entertainment's drawer has around 100 game proposals in it. Game outlines in various states, from two-page snacks to 60-page feasts. "There's tons of them," Obsidian co-owner Chris Parker tells me. And for Obsidian there was never a time of greater need of an idea than summer 2012, after Microsoft cancelled Xbox One launch game Stormlands, and when South Park: The Stick of Truth was onboard THQ's sinking ship. It spurred a period now referred to in Obsidian history as the Summer of Proposals.
"I would hope, if nothing else, that Bethesda is known for being willing to do things that other folks won't."
25th May 2017
23rd March 2012
24th August 2011
7th July 2011
17th March 2008
Prey 2 could have been great. Having spoken to a whole bunch of developers that worked on the project before it was quietly put on ice in 2011, I'm convinced of this. We're going to get into some of what happened there in a piece we're publishing tomorrow, but in today's episode of Here's A Thing I want to tell you about the game we never got to play.
There's plenty of stuff here that we never heard about at the time, from its clever mix of combat and traversal to the way it links back into the narrative of the first Prey. But perhaps my favourite discovery was the game's big plot twist and the ending it would have allowed.
Oh Gamescom you beautiful, sweaty maelstrom you. No matter how many trips to Cologne you have under your belt, Gamescom always manages to teach you something new - cherished lessons like 'oh gosh it's humid here' or 'that cathedral looks nice' or 'turns out bag thieves on the Eurostar are really efficient and now I have no camera' (that last one actually did happen to me once).
A PlayStation 4 and Xbox One remaster of The Elder Scrolls 5: Skyrim is rumoured to be announced at Bethesda's E3 conference this Sunday, 12th June. We'll be reporting from it live; check our E3 2016 guide for conference timings.
Eurogamer understands this rumour to be true, and we've also heard Bethesda will announce The Evil Within 2, Wolfenstein 2 and re-announce Prey 2 during the conference.
The Skyrim remaster rumours originate from reputable industry insider Shinobi602, as well as another apparent insider posting on NeoGAF as Enter the Dragon Punch.
Prey 2 is dead, and not in the fun undead Halloween sort of way or like Spock between Star Treks 2 and 3, but like really dead ala half the cast of Game of Thrones.
Arkane Austin, the studio just finished with fantastique Dishonored DLC The Brigmore Witches, appears to indeed be the team rebooting Prey 2.
Elder Scrolls and Fallout developer Bethesda might be the most guarded publisher out there today. At this year's E3 showfloor, most publishers are showing off a multitude of titles. There's usually a big budget triple-A release or three, a handful of digital titles, and maybe a mobile game or two to round out the booth. By comparison, Bethesda was showcasing only three games: first-person reboot, Wolfenstein: New Order; Shinji Mikami's survival horror curio The Evil Within; and MMORPG spin-off The Elder Scrolls Online.
A former developer at Human Head Studios has attacked what he described as the "lie" that the troubled Prey 2 was only ever "just a demo".
The developer behind last year's Dishonored is now making Prey 2 with a targeted release window of 2016, according to a new report.
What's going on with Prey 2? In April, Bethesda said it wouldn't be a 2012 game. But now, Prey 2 has disappeared from Bethesda's online portfolio.
Bethesda still intends for id shooter Rage to be a big franchise.
Amidst all the excitement about E3 press conference stars like Beyond, Watch Dogs and Need for Speed: Most Wanted, it's easy to forget that not everything we hear about will make it to fruition, and that the time it takes for a game to go from spectacular reveal to an ignominious death that no one even bothers to report is only as long as it takes for a trailer to fade from memory. Given that we've published 478 videos so far this week, and some of them were for games like that Nike Plus thing, that's not long.
Prey 2 developer Human Head hasn't worked on the game since February due to a contract dispute with publisher ZeniMax, according to an inside source.
Prey 2 is still alive, Bethesda has confirmed.
Prey 2 developer Human Head is considering making a sequel to its 2000 third-person Viking action-adventure Rune.
Promising FPS sequel Prey 2 has been cancelled by publisher Bethesda, according to an inside source.
As spotted by a NeoGAF poster, Dutch site PS Focus claims to have intel that the plug has been pulled on developer Human Head's title, and that an official announcement will come next week.
The fact that a Prey 2 presentation scheduled for GDC in San Francisco earlier this month was cancelled a few weeks before the show got underway adds some weight to the report.
Carrion and have a look.
Developer discusses stunning trailer.
Programmer legend John Carmack will once again deliver a keynote address at QuakeCon.
The id Software co-founder and technical director kicks off this year's show on 4th August 2011.
The Elder Scrolls V: Skyrim, Prey 2 and Rage will all be in attendance.
Open, alien world shooter teased.
2012 shooter Prey 2 will on average take 15 hours to play through, developer Human Head has revealed.
Prey 2 developer Human Head Studios ditched the portals and gravity puzzles that fans of the first game loved so much because it wanted to create a first-person shooter with never-before-seen elements.
Released in 2006, Human Head's Prey may not have set all hearts equally aflutter, but it was a first-person shooter with a few remarkable features.
Peek inside Human Head's sequel.
2012 first-person shooter Prey 2 will not include the portals and gravity shifts that were central to the first game's appeal.
The first Prey 2 gameplay details have hit the internet.
High stakes on a plane.
Prey 2 does use id Tech but doesn't use id Tech 5.
Bethesda has signed Prey 2, a sequel developed by Human Head.
ZeniMax, id Software's new parent, has taken control of the Prey licence according to various trademark sightings.
3D Realms' sci-fi shooter Prey is coming to iPhone in the next few weeks.
Radar Group's Casey Lynch has stated that despite reports to the contrary, Prey 2 is not in development for PlayStation 3.
Scott Miller has spoken out on the sequel to first-person shooter Prey.
Radar Group has lifted the lid on fresh projects Prey 2, Incarnate and Earth No More.
Founders of the newly created production company confirmed to Edge magazine that these were three of six titles it was already overseeing.
Prey 2 will be developed by Human Head for PS3, 360 and PC. Events occur several years after the original and join Tommy as he is released from prison after being wrongly blamed for the disappearances of a bunch of people.