Did you know there was an officially licensed 2D spin-off of DayZ, complete with 2D, top-down graphics and a bite-sized Chernaus? Oh, you did? Well, I didn't (I'm quite ignorant about these things) so I'm going to be watching Ian Higton stream the game from 4.30pm with interest. It is a thing that is happening here, below.
Is there any better way to see out the working week than watch someone s**t themselves up through the wonder of a video game? Well do we have a treat for you!
Ah, Chernarus, with your epic vistas and your rolling green countryside. Sweet Chernarus, with your hamlets and towns, and with you adorable little town of Stary Sobor. Dear, dear Chernarus, with your mobs and zombies and stale stench of death.
UPDATE: It's finished! You can still catch the livestream in all its glory below, though - and we'll be bringing you more from Bohemia's offices over the coming week.
If you've subscribed to our Twitch channel, you may have seen that Ian has been live-streaming the DayZ alpha for several hours a day for the last few days. In the moments we remember most fondly, he has even joined forces with Outside Xbox's James Hills.
DayZ's quite popular, isn't it? Even with a half-hearted plea from its developers not to jump in just yet, the standalone on Steam early access is racing towards a million sales, which isn't bad considering the actual beta's pretty much at least a year away.
Well, that came from nowhere. Dean Hall finally dropped the DayZ standalone on Steam last night, though there are plenty of caveats - it's an early alpha that's supposedly some 12 months off from entering beta phase, meaning it's complete with all the game-breaking bugs that made its predecessor famous.
One of the most popular developer sessions at this year's Eurogamer Expo was Dean Hall's presentation and lengthy audience Q&A about the new standalone version of DayZ. Those of you who attended or watched it live on YouTube told us it was among your favourites.
Make a plan - and stick to it. That was Day Z creator Dean Hall's advice to struggling zombie apocalypse survivor James Hills - Eurogamer TV's video editor - in Day 3 of his video diary of life in the game. And it's a plan that turned the panic and disaster of days 1 and 2 into the heroic survivalism of day 4.
Is it confidence, or hubris? Day 4 of our Day Z video diary finds Eurogamer TV's cameraman and editor James Hills in high spirits after the successful raids of Day 3. Armed with tips from creator Dean Hall, the panicky and frightened refugee of episodes 1 and 2 is now a wary survivor with a game plan.
How best to describe EGTV's James Hill's early attempts to acquit himself in the world of Day Z? Heroic? Probably not - bemused, frightened and at times a little clueless seem a little more apt (sorry James!)
If you watched the first episode of our Day Z video diary, you'll know that Eurogamer TV's James Hills had a harrowing experience at the hands of another player on his first day as a clueless survivor of the zombie apocalypse.
Day Z, the hot zombie survival mod for PC military sim Arma 2, is the end of the world as it really would be. You arrive in its post-apocalyptic wasteland with no tools or weapons, and - if it's your first go - no idea how to get them. You're lost. There's no mini-map or objective marker hovering helpfully in your vision. Other human beings might give you a helping hand, or they might shoot you for a tin of beans. Death is permanent.
There were a few developer sessions at this year's inaugural Rezzed show that were so full we had to turn people away. One was Peter Molyneux, obviously (who did not disappoint - he swore, he used the word "sperms", it was generally amazing), and another was Randy Pitchford, who did a long demo of Borderlands 2 and spent ages answering questions from the audience.
Huge and candid Q&A on the biggest PC game of 2012.