What's the point of pointing in video games? Is it pointless or is it on point? In this video, I take a look at some of the surprisingly large number of games that feature pointing as a special power or special move. Honestly, there's loads. It's weird.
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Take a bow, Asura's Wrath. Take a bow for the lost and forgotten, the unloved hundreds of games that end each year as digital landfill with no-one to stick up for them.
Eccentric action title Asura's Wrath gets its first batch of DLC tomorrow, publisher Capcom has announced.
The release of two very different games in the last month, Asura's Wrath and Dear Esther, has sparked up one of gaming's evergreen topics: what is and what isn't a game? More than just a question of semantics, it's a pernicious and pervasive poser that can lead to all kinds of nastiness.
GameStop wants to buy GAME's shops in Spain and Portugal, according to a new report by UK newspaper The Independent.
Paradox Interactive doesn't feel bad for GAME, because the UK retail giant has been "abusing" its power and "bullying" publisher partners for "a long time".
GAME suffered yet another blow today after Capcom confirmed that two of its high-profile releases will not be stocked by the struggling high street store.
New Capcom action IP Asura's Wrath has got off to a sluggish start in its native Japan, entering the weekly software chart at five.
If you only watch one game playing itself this year, make it Asura's Wrath, eh? CyberConnect2's heavenly dust-up is energetic, exhilarating and often completely overwhelming. In between the lavish cut-scenes, the lustrous 2D artwork and the steady, insistent heart-beat of QTEs, it's possible for players - particularly those who arrived expecting a Bayonetta or even a Street Fighter - to feel a little marginalised.
Go with it, I reckon. Asura's Wrath never lies to you about how much control you have, and its tale of warring deities and galaxy-spanning chaos would be hard to tell with a more conventional set-up anyway. Just this once, put aside your prejudices, watch the demented story unfold, fumble through the button prompts - for plenty of them, it doesn't seem to matter too much if you mess up anyway - and enjoy the sheer enthusiastic insanity that's filling the screen. Would you want every game to take this approach to interaction? God, no. For this particular game, however, it works surprisingly well.
This is a comic-book narrative, at heart, built from an intense, almost embarrassing emotional vividness, simple actions and regular sprays of onomatopoeia. I don't mean that as any kind of criticism, either. Let the details wash through you with the prickly sense of anticipation you get from a good dose of general anaesthetic: deep down, this is about one man who's very, very upset and very, very good at expressing just how upset he is. Asura's a hardnut who's been deeply wronged by his seven demigod colleagues; now, over the course of about eight or nine hours of absolute carnage, he's going to have his revenge. And it's going to be colourful stuff.
Lunatic action adventure Asura's Wrath will be invaded by a number of characters from the Street Fighter franchise via a DLC add-on, publisher Capcom has announced.
Details are currently scarce but Capcom confirmed that various Street Fighter favourites, including Ryu, will show up and challenge the titular immortal to a scrap.
Prior to that, Capcom will release two story-based DLC expansions, each sporting different visual styles, that plug gaps between the main game's episodes.
UPDATE: We've checked our office copy and the error is indeed present. See the picture below.
Ryu from Street Fighter is Asura's Wrath DLC.
Asura's Wrath has been delayed to Friday, 9th March, Capcom has confirmed to Eurogamer.
CyberConnect 2's central office is equal parts library and games development studio. Before you can get to the 140-strong workforce in the developer's Fukuoka base - supplemented by a further 70 staff working out of Tokyo - there's a lobby that houses over 3,000 DVDs and Blu-rays, the walls lined with a comprehensive collection of sci-fi and anime. Downstairs there are shelves upon shelves thick with manga, the stark strip-lighting and functional furniture giving the large open-plan meeting area the feel of a school reading room that's stacked with forbidden fruit.
It's more than mere decoration or pleasant distraction for CC2, a team that made its name first with the .hack series and then found greater success with Naruto before embarking on a brand new game, Asura's Wrath, in partnership with Capcom. All of these DVDs and all of these mangas are required reading for the team. Every single one of them.
"It's a general rule in our studio that all staff members should know all of the anime and manga that are on the shelves," CC2's president Hiroshi Matsuyama tells us with a smile, before his face hardens a little; "If they don't, and if they're not reading something or watching something, I get mad."
A demo of Capcom's bizarre god-filled beat-'em-up Asura's Wrath is now available to download on Xbox Marketplace.
Sony has given word that a Final Fantasy 13-2 demo will be released on PS3.
Quirky action game Asura's Wrath launches in Europe on 24th February 2012, Capcom has announced.
The PlayStation 3 and Xbox 360 single-player only game is made by Cyber Connect 2, the Japanese studio behind the .hack and Naruto games.
You play Asura, a demigod hell bent on avenging his wife's death. The game blends Asian mythology with sci-fi elements in an episodic, TV series structure.
Asian mythological sci-fi mashup action.
Deity drama as gods square off.
Capcom reckons upcoming action game Asura's Wrath will "satisfy" cravings fans have for a God Hand sequel.
Godly combat from Capcom.
Latest peek at God-filled hack-and-slash.
The trailer for Asura's Wrath has got to be one of the most awesomely weird announcement videos of all time. Developed in collaboration with Capcom's newest partner, CyberConnect 2 - famous in Japan for the .hack games and Naruto fighters and in the West for, well, nothing in particular - the game is a bizarre and ambitious hack-and-slasher. It's seeking to redefine the action genre, though it's leaving us guessing as to exactly how. Take a peek at the video for a clue.
Capcom easily won the unofficial award for the publisher of the show in Tokyo this year. Not content to sit back and watch people come flooding in to see Monster Hunter Portable 3rd - which they did, of course, in their thousands - the publisher made three major new announcements. At Capcom's pre-Tokyo Game Show press conference, Keiji Inafune told the world that as long as Capcom's around, the Japanese games industry is alive and kicking.
When giant Buddhas attack.
Gods of gore.
Capcom's announced Asura's Wrath, a hack and slash powered by Epic's Unreal Engine 3 and produced by Kazuhiro Tsuchiya.
Naruto developer CyberConnect2 is at the helm, according to 1UP.
Asura's Wrath, confirmed for the PS3 and Xbox 360, features massive armies and a main character, called Asura, who can summon a huge god-like being to crush his enemies.