Digital Foundry Articles
The story behind the box.
Plus: What kind of performance does minimum spec hardware actually deliver?
Next-level technology and brilliant design produce one of the best shooters of the generation.
Revolution meets evolution in Mark Cerny's PS5 blueprint.
A look at the new console, inside and out.
We visit Microsoft for a briefing on the impressive tech of its next flagship console.
FeatureNew Switch mod delivers real-time CPU, GPU and thermal monitoring - and the results are remarkable
A fascinating insight into how games tap into the console's power.
FeaturePC's new Halo Combat Evolved tested: the Master Chief Collection expands - but how good is the port?
Gameplay is golden, performance is great - but it's far from the definitive edition.
Sacrilege or sensation? How Square-Enix and UE4 redefine an iconic experience.
Our guide to the VR headsets compatible with Valve's next game.
Baffling, infuriating and utterly bizarre.
A question of scalability.
Confirmed: RDNA 2 tech offers more performance than any AMD graphics card available today.
4A Games reveals how its PS4 and Xbox One titles transitioned to Nintendo hardware.
PC cross-save support tested, graphics options explored, performance analysed.
Played using the best RGB mod for the console.
Enhanced settings, improved performance, extra detail, locked 720p - the choice is yours.
A unique behind the scenes look at Cloud Imperium Games' immensely ambitious technology.
Preliminary experiments produce some extraordinary results.
DF Retro analyses 16 versions of a truly classic game.
Plus: which esports equipment is actually worth it.
And how it compares against the revamped PS1 release.
Disappointing launch code has transformed into a no-brainer purchase.
FeatureWolfenstein Youngblood gets ray tracing and VRS - is this an early preview of next-gen console features?
If so, the future's looking bright.
With no Series X exclusives at launch, what should we expect from first-party cross-gen games?
But ubersampling and depth of field still melt even the best PC hardware.
How far have we come? And how does Modern Warfare Remastered slot in?
And what does that tell us about its potential power?
And can the new info be trusted?
FeatureXbox Series X rewrites the rules of console design - and the power level should be extraordinary
What the massive casing tells us about system performance.
Can Xbox Series X possibly look this good?
Big performance gains are promised - but does the new software deliver?
Can smartphone streaming come close to the local experience?
A revitalised classic now looks even more stunning.
It's a miracle that it exists at all - but does this sequel actually work?
The Master Chief Collection's enhanced mode revealed.
What it does, how it works and how well it runs.
Do you really need ultra settings?
And how about PlayStation 5?
Setting a new benchmark for this console generation.
It's playable, it works, but do the cut-backs go too far?
Now we're playing with power.
Even the minor reveals count as major headline news.
UPDATE: The port is now official, so what can we expect from it?
The sequel that never was - seen through the lens of today's technology.
And can overclocking Switch iron out the hiccups?
Performance drops are noticeable - but the overall experience is unmissable.
Best settings suggestions for the new Gearbox game.
Better than any LCD, if you ask us.
Yes it does - but there's still work to do.
Performance rated teraflop for teraflop: what could it mean for PS5 and Scarlett?
Plus: our first look at the PC's ray tracing features.
Bayonetta meets Arkham meets Deus Ex?
Hands on with the new range of RTX-accelerated games.
DF delivers a guided tour of the stunning Gamescom demo.
First impressions of the game running in mobile mode.
Use the options menu to improve console frame-rate - or cripple it.
What's the best companion board for a new Ryzen CPU?
Plus: Why third-gen Ryzen might make sense on your older board.
Demanding games tested with CPU and GPU pushed to the max.
What was the Japan-only Nintendo upgrade actually like?
Arriving fashionably light.
The run-and-gun magic is back.
Revisiting the 1997 shooter with features even Quake didn't have.
Is the mini handheld really the only new launch?
UPDATE: Now available in the UK, EU and US.
Nvidia's cooking up a new chip - and details are starting to emerge.
What if raw performance isn't the game-changer this time?
Our first look at a fascinating remake.
How 22 years and three console generations improve a genuine PS1 classic.
All the multi-core advantages of prior Ryzens, but with gaming power comparable to Intel's best.
Rumours suggest it's happening, but if true, the technical challenges are immense.
Mario 3D World style support, story mode and more.
Alpha code reveals a solid 60fps mode plus an impressive HDR upgrade.
Hands on with Infinity Ward's most advanced technology yet.
Why would rival platform holders join forces - and what does it mean for gamers?
Sunny Cove cores, Iris Plus graphics, AI and better connectivity.
Here's the 2019 spec, plus info on Intel's unusual testing process.
Plus: graphics 'downgrade' addressed - but was it broken in the first place?
Mortal Kombat 11, Zelda: Breath of the Wild and Super Mario Odyssey analysed.
Can Switch handle VR ports of its most advanced games?
Sony developers using Epic's engine deliver a very different open world.
Specs have leaked for a new AMD console chip - but what is it?
Cerny Computer Entertainment.
GTX vs RTX: can brute-force compute match hardware acceleration?
The mod that makes Sega's 20-year-old console look beautiful on a modern flat panel TV.
The origins and legacy of a notorious 16-bit mascot.
And did any Mega Drive/Genesis games really use it?
Vastly improved CPU power, 10.7TF graphics - and unique cloud features.
DF focuses on the tech powering the PS4 Pro version.
And can lower-end Nvidia RTX cards sustain 60fps at 1080p?
Powered by Unreal Engine 4 - a good fit for Nintendo?