Digital Foundry Articles
How 'mechs' went from niche to mainstream - and which ones are worth buying.
What made the original a classic, plus full analysis of the new release.
A refreshing antidote to the summer heatwave.
And a separate PC version runs your Windows games too.
Console quality on a phone?
Steep GPU requirements, v-sync bugs and a poor tweaking experience.
New consoles will reset the baseline - and CPU will be the biggest gen-on-gen leap.
Cutting-edge CryEngine visuals create a unique experience.
And the hardware mod that makes it possible.
The case for forward compatibility.
Unreal Engine 4 powers a hybrid game for a hybrid console.
With GPU power at a premium, new ideas and technologies must trump pixel-count.
A new kind of extreme detail open world.
Sucker Punch bookends the PlayStation 4 era in style.
Crash-testing the new game from Criterion's founders.
Naughty Dog's state-of-the-art animation system under the microscope.
And if so, what form could the new console family take?
Seasons to be cheerful.
Hands-on with Xbox One X.
343's stunning engine demo under the microscope.
Powered by Tegra X1: a preview of how well Switch back-compat could work?
1080p resolution in mobile mode cripples frame-rate.
A new GPU flagship is coming - but how powerful will it be?
How a former first-party studio built its first multi-platform game.
The 'supercharged' console delivers higher frame-rates and smoother action.
What happens when advanced tech, talent and budget is deployed on a more focused experience instead of a giant open world?
How these machines defined mobile gaming, from smartphones to Switch.
Are extreme spec 4K displays the answer?
And we can prove it.