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What's keeping Nintendo from making a new Advance Wars?

Love blooms on the battlefield.

It's been coming up to a decade since we last saw Advance Wars, the brilliantly characterful turn-based strategy game from Intelligent Systems, and it seems it might be a little while longer until there's a new one. We at least have some insight into why it's taking so long, though.

Speaking to Eurogamer in an interview for Fire Emblem Echoes: Shadows of Valentia , Nintendo's Hitoshi Yamagami - who worked as producer on three Advance Wars titles, including the last entry, 2008's Days of Ruin - said he'd be keen to return to the series. The problem, though, is how it could assimilate one of Fire Emblem's most popular features - the relationship-building that takes place on the battlefield.

The original, and still the best.

"Personally, I'd love to do Advance Wars, but since it's harder to create relationships between its characters compared to Fire Emblem, I don't have a clear idea of what kind of setting it could have," Yamagami told Eurogamer.

Really, though, who doesn't want to see two MD tanks get it on in order to make a little baby MD tank?

Intelligent Systems, at least, seems just as keen to return to the series. "The Advance Wars series is one that I personally have a lot of interest in," said Masahiro Higuchi, a producer on Fire Emblem Echoes: Shadows of Valentia and a contributor to 2001's Advance Wars. "I hear some of the staff here saying that they want to make one too, so if we have a chance it's something I'd like to do!"

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