There's a lot of interest around no-fantasy medieval role-playing game Kingdom Come: Deliverance. It looks great, it has one of the most realistic sword-fighting systems I've seen in a game and it's rooted in actual history.
It's been in alpha testing for a while but now it's nearly ready for the next milestone: beta - and developer Warhorse announced a proposed Q1 2016 date for that this afternoon.
Beta will introduce "all" core game mechanics, the game's overarching story, the first key battle/siege, add shields to combat and the current map will triple in size. Creative director Daniel Vavra explained and showed some of these things in a developer update video.
The plan is for Kingdom Come: Deliverance to launch on PC in summer 2016 and then appear on PS4 and Xbox One a couple of months later, which is ambitious. You can join in the testing process by contributing to the ongoing crowdfunding at an appropriate level.
Will you support Eurogamer?
We want to make Eurogamer better, and that means better for our readers - not for algorithms. You can help! Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Subscriptions start at £3.99 / $4.99 per month.