The Gears of War movie is still trundling forward and it's even secured a screenwriter.
"It was gonna be actually more insane in a way."
"I'm not entirely sure a game has been told quite in this way before."
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Remember when Epic Games flew the Xbox 360 flag with Gears of War? Those were the days. Now we get Paragon (open beta), a not-bad MOBA; Fortnite (alpha), a base-building survival game in development for six years now; and a new, somewhat openly developed Unreal Tournament (pre-alpha).
Oh, and one other game, just announced: Battle Breakers. A turn-based tactical role-playing game for mobiles and PC, with cross-platform play.
Battle Breakers looks like typical mobile fare, with your team's heroes stood on hex grids on your side, facing off against enemies standing on hex grids on their side. There's an anime style and tone to the whole thing, with loud noises and flashy abilities. Do I sound old yet?
Former American football player and wrestler Lenwood "Hard Rock" Hamilton is suing the devs behind Gears of War, claiming that his likeness was stolen in the creation of the character Augustus Cole, aka the Cole Train.
Gears of War: Ultimate Edition comes with all the Gears of War games, Microsoft has announced.
A headteachers group has threatened to report parents who let their children play 18-rated games to the police and social services for neglect.
Epic is forming a new UK development house, the core of which will be made up of long-term collaborator Pitbull Studio.
Microsoft studio Black Tusk is hard at work on the next Gears of War game for Xbox One - but don't expect it to release any time soon.
Yesterday Microsoft announced that it had bought the Gears of War franchise and that its wholly-owned developer Black Tusk Studios had been put to task working on it. So what's happened to Black Tusk's previous project?
UPDATE: Gears of War creator Clifford Bleszinski has confirmed that he will not be working on the next Gears game in any capacity.
"I'm not going to move to Vancouver and work on it," Bleszinski said on his Clifford Unchained blog. "I'm not going to consult on it."
This isn't so say that he's bitter about the change. In fact, he's looking forward to this new take on the series given how well Microsoft handled the Halo property after giving it to newcomers 343. "343 knocked it out of the park with Halo and I think Black Tusk will do a fantastic job with Gears," Bleszinski stated.
With the Xbox One on the horizon, what next for Gears of War, the Microsoft exclusive series that helped define HD gaming on Xbox 360?
Sci-fi author and former writer and story consultant for Microsoft Game Studios, Eric Nylund, has joined up with Amazon Game Studios as its new director of narrative design.
Epic founder and programming legend Tim Sweeney has predicted that we'll see photo-realistic graphics within the next 10 years.
New DLC for Gears of War: Judgment has been announced.
Gears of War Judgment has previously received free DLC due to a partnership with men's magazine Maxim and now the two are partnering again for another add-on, this time in the form of the Dreadnought multiplayer map for OverRun Mode due on 15th May.
The Gears of War movie adaptation is moving ahead with Battleship and Ted producer Scott Stuber helming the long-delayed project.
"Why is Nathan Drake a mass murderer?" Oh I don't know, but it's the question not the answer that's important. It symbolises a seismic shift in attitudes towards games that may mean, "possibly even for the very first time", that the next generation of consoles also becomes "the next generation of game design".
There was a concept for Bulletstorm 2, and People Can Fly founder Adrian Chmielarz believed it would have made "an amazing game".
Microsoft has announced the Call to Arms Map Pack for Xbox 360 exclusive Gears of War: Judgment.
UPDATE: Microsoft has confirmed to Eurogamer that the Warzone mode found lurking with Gears of War: Judgment is a slice of code leftover from Gears of War 3.
Xbox 360-exclusive Gears of War: Judgment has Roadie Run to the top of the UK video games chart, but sold four times less in its launch week than Gears of War 3.
Two other new entries this week also made the top 10: Activision's mouldy-looking The Walking Dead: Survival Instinct in third; and Wii U and 3DS role-player Monster Hunter 3 Ultimate in seventh.
Encouragingly, Wii U-exclusive Nintendo Land reappeared at the bottom of the UK top 40 (in 39th). It's the first sighting of the game in months, and suggests Monster Hunter 3 has slightly reinvigorated the Wii U.
With Epic Games hard at work on a showcase Unreal Engine 4 title for next-gen platforms, it falls to satellite studio People Can Fly to give the current engine one last victory lap on existing console hardware. We've already seen Sony pushing the PS3 to incredible feats in recent months, but for the Xbox 360, the series that has consistently reflected the console's technical virtues has been Gears of War.
Tonight we're assembling, for Gears of War: Judgment, the biggest Eurogamer crew yet for a live gameplay video stream. We've got reviewer Dan Whitehead, video man Ian Higton and almost the entire news team: Wesley Yin-Poole, Tom Phillips and me, Bertie.
Gears of War: Judgment is a third-person shooter. That may seem like stating the obvious, but it's perhaps the game's most refreshing aspect. We've been bombarded with increasingly top-heavy blockbuster games as this elongated hardware generation wheezes along, but Judgment suffers from none of the feature creep that has weighed down the likes of Assassin's Creed, Dead Space and Tomb Raider.
Our thick-necked COG soldiers simply pick weapons up off the ground. They don't build them, or craft accessories for them, or upgrade them with XP points. They're not distracted from the war against the Locusts to collect pages from notebooks or pick 10 mushrooms. Nor do they have a cosy domestic hub, and if they did you can bet they wouldn't give a s*** how it was decorated. The world they inhabit is one of relentless forward progression, in which only two things matter: shooting the enemy and not letting them shoot you back. Yes, Gears of War: Judgment is a third-person shooter, and is all the better for its simple, unpretentious gameplay focus.
Clarity of purpose doesn't go hand in hand with innovation, however. This is a machine-tooled game, as slick and unsurprising as you'd expect from a series that has made four appearances in just over six years. The cover system, the active reload mechanism, the grenade throwing, the chainsaw executions - all are as effective as they are familiar.
It feels like things have been fairly quiet on the Gears of War: Judgment scene so far. Strange, really, seeing as it's the latest instalment in a series for which quietness is not what the marketing people might refer to as a 'brand value'. Judgment's not a particularly quiet game to play, either. Reassuringly - even comfortingly - noisy, it's loud enough to dislodge ceiling cornices and to send loose change spasming across tabletops. It has perhaps picked up a reputation for being something of an afterthought, though: the trilogy's over, the main character is MIA, the bulk of the original developer is presumably doing other things.
What this gloomy reading of the situation ignores, though, is that the new co-developer is People Can Fly, the studio behind Bulletstorm, a brilliantly constructed game that redesigned first-person shooters as a kind of quick-witted take on bar billiards. Bulletstorm set its levels alight with delightful regularity, but its effect on the charts was much more, well, quiet actually. At least some of its electro-hillbilly DNA has survived here.
It's alive and well in Judgment if you know where to look for it, in fact. It's not seen in the scripting or the story, necessarily, which, from the hour or so I've played, have none of Bulletstorm's charm or knowing wit (sample line: "I can't believe I'm looking for the missile that burned half my face off!" Agreed, good buddy. What a drag!) but it's there in the new approach to ranking, which sees you earning a series of stars for each level as you play - stars which rack up all the quicker if you shoot with style, picking off headshots, say, or taking less damage. It's there in crazy new weapons like the Booshka, too, which I may well have just misspelt. No matter: the Booshka's a grenade launcher that sends its explosive charges pinging away from you at funny angles, rebounding unpredictably before landing in someone's lap and letting rip. Who cares how it's spelled?
Gears of War: Judgment will be getting two multiplayer maps as well as the series' staple Execution Mode as a free download on 2nd April.
Gears of War: Judgment will unsurprisingly be accompanied by an optional season pass that will cost 1600 MS Points and save players 20 per cent overall on the game's DLC.
This makes it a third cheaper than the Gears of War 3 Season Pass, but it also saves players 13 per cent less.
As detailed on Epic Games' official site, the Judgment "VIP Season Pass" will grant its bearers an exclusive permanent double XP boost, earlier access to multiplayer maps, and two add-on DLCs that contain six multiplayer maps, two new modes, five exclusive weapon skins and four unique armor skins.
UPDATE: Microsoft has shown off a new Gears of War: Judgment multiplayer trailer just hours after a pirated version of the game began appearing on internet torrent sites.
A Gears of War: Judgment demo launches for Xbox Live Gold members on 19th March, Epic Games has announced.
That's the day the game launches in the US. It launches in the UK on Friday 22nd March. You'll need a Gold membership and 2GB of storage space to download OverRun.
Meanwhile, Epic announced a US-only offer to get three-day early access to the OverRun mode. Pre-order with GameStop and the multiplayer mode unlocks on 15th March.
New copies of Gears of War: Judgement will include a download code for the original Gears of War, publisher Microsoft has announced.
Epic Games president Mike Capps has retired.
There is renewed interest in the thought dead Gears of War movie, according to a new report.
Epic Games design director Cliff "CliffyB" Bleszinski has departed from the studio he helped make famous after a two decade stint.
Right. Can't remember if we've mentioned this, but we're doing a show at Earls Court in London next week. It's called the Eurogamer Expo. (Bit pretentious?) Anyway, we hope some of you will come. To help make it more interesting, we've asked Microsoft to bring everything they have in development for Xbox 360 for you to play. They said yes.
So, if you come along you'll be able to sample Halo 4 Infinity Multiplayer, Forza Horizon, Fable: The Journey for Kinect, Gears of War: Judgment's OverRun multiplayer mode, and Dance Central 3, plus various Xbox Live games.
We're also told that "the Mountain Dew crew" will be distributing drinks to people throughout the show. Presumably they'll be distributing Mountain Dew, unless that label is just a massive coincidence.
Cliff Bleszinski came across very well in an Ask Me Anything session on Reddit at the weekend.
Gears of War is no longer just a game about killing monsters - in the multiplayer space, anyway. Showing off a new free-for-all deathmatch mode for the upcoming series prequel Gears of War: Judgment, Epic's showcase at PAX Prime 2012 gave a glimpse into a seemingly alternate future that once was a franchise impossibility: COG killing COG.
Regardless of its multiplayer status, a human versus human deathmatch mode may seem like a drastic step away from the traditionally Human-on-Locust violence that has permeated the Gears series. But rather than a sharp twist to a core philosophy, design director Cliff Bleszinski says Judgment's free-for-all mode was created out more out of practical convenience for players.
"When you join a server in traditional Gears multiplayer, you don't know if you're going to wind up on COG or Locust," he says, highlighting players' desire to often play with specially unlocked characters or pre-order skins. "By doing human-on-human, we can basically say if you want to play as Baird in the multiplayer when you play on a server you can always be the Baird that you're grinding and unlocking."
In the past, the Gears of War series hasn't been particularly lauded for its writing.
A new Free For All multiplayer mode has been revealed for Epic Game's upcoming Xbox 360 prequel, Gears of War: Judgment, developed by Bulletstorm creators People Can Fly.
Powerhouse developer Epic Games has bought the remaining (minority) stake in Polish Bulletstorm and Gears of War: Judgment developer People Can Fly.
Gears of War: Judgment is slated for release on 19th March, Epic Games announced today at San Diego Comic-Con.
Additionally, a new video walkthrough of the game's Overrun multiplayer mode was released. Shown below, it details the class-based attack-and-defend mode.
The upcoming Xbox 360 exclusive third-person cover shooter is a prequel to the rest of the trilogy that follows Damon Baird and his four-person crew as they recount their experiences leading up to a trial for crimes unknown.
Gears of War: Judgment is being written by Extra Lives: Why Video Games Matter author Tom Bissell and Rob Auten, replacing sci-fi author Karen Traviss who penned the series' third installment.
Gears of War: Judgment will not utilise Kinect, according to series creator Cliff Bleszinski.
UPDATE: Epic executive Mark Rein has tweeted to clarify that Infinity Blade is Epic's most profitable game "in terms of man years invested versus revenue only, not total profit".
Epic Games producer Rod Fergusson sought storytelling advice from Pixar for the upcoming Gears of War: Judgment.
Developers are making games easier in an attempt to grow the current console generation's audience, Gears of War creator Cliff Bleszinski believes.
Chinese web giant Tencent has bought a minority stake in Unreal Engine and Gears of War maker Epic Games.
UPDATE: Digital Foundry's analysis of Unreal Engine 4 is now live, and includes high quality videos of the Epic engine tech demo in action
Gears of War: Judgment kicks back against the recent trend for linearity and low difficulty, promises series creator Cliff Bleszinski.
All the announcements and our live text coverage archive.
Gears of War: Judgment features class based multiplayer - a first for the series.
UPDATE: The next entry in Epic's Xbox 360 franchise is called Gears of War: Judgement, so says Game Informer.
The US games magazine also offered up a few additional tidbits of info on the title. Series regulars Damon Baird and Augustus "Cole Train" Cole feature, both of whom are depicted in chains on the new issues' twin covers. The back covers show hordes of Locust appearing generally up to no good. See below for a closer look.
As reported earlier today, Bulletstorm developer People Can Fly is thought to be developing the game. A full reveal is expected at Microsoft's E3 press conference on Monday.