Skip to main content

Game of the Week: Luigi's Mansion 2 is the rattliest game ever made

Shaking and quaking.

Luigi's Mansion 2 HD key art.
Image credit: Nintendo

I don't think we talk enough about texture in video games. Not textures in the sense of art assets placed on surfaces to create the illusion of three-dimensional spaces, but texture as a thing that emerges through the whole of the game experience. Weirdly, though, when I think about a lot of really good games, my first thoughts aren't images or words, but exactly this texture thing: a sort of memory of how the game as a whole feels, what the over-riding sensation it creates seems to be.

Subscribe to Eurogamer to read this article

Subscribe today and gain access to our ad-free browsing experience, supporter-only articles and videos, and much more - for only £2.99/$2.99 a month!