If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Eurogamer Newscast: Was Google Stadia always destined for failure?

Head in the cloud.

This week on the Eurogamer Newscast we're discussing the failure of Stadia, and why Google's cloud gaming gamble struggled from the start.

The announcement of Stadia's demise came as a shock to some - including many developers with titles only weeks from launch - yet still feels like it was on the cards for some time. After a rocky launch and the closure of Google's internal game development studios, what future did Stadia have left? Eurogamer editor-in-chief Martin Robinson weighed in earlier today with his thoughts.

Could Stadia have been a success? What does this all mean for game preservation? And if Google failed, with all of its billions, what future does cloud gaming have elsewhere? Tom Phillips, Ed Nightingale, and Liv Ngan share their thoughts.

Eurogamer Newscast: Was Google Stadia always destined for failure?
Prefer to listen elsewhere? Find us on iTunes, Google Podcasts, Audible and Spotify.

Become a Eurogamer subscriber and get your first month for £1

Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair!

Tagged With

About the Author

Tom Phillips avatar

Tom Phillips

Deputy Editor

Tom is Eurogamer's deputy editor. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon.


More News

Latest Articles

Supporters Only

Eurogamer.net logo

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Explore our store
Eurogamer.net Merch