Author • Wesley Yin-Poole
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Company of Heroes 2: how Sega's millions helped Relic's RTS get in great shape
"We'll get the game we wanted to get out."
Interview 22/04/2013 44
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Destiny: character classes, races and... #TeamTigerMan
We talk to Bungie about its new shooter.
Interview 04/04/2013 28
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Deus Ex: Human Revolution Director's Cut for Wii U confirmed, and yes, they've fixed the boss battles
UPDATE: Trailer released.
Interview 03/04/2013 155
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Annualised Assassin's, next-gen and ploughing fields: the boss of Ubisoft Montreal
"On the farming analogy..."
Interview 29/03/2013 102
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The big Battlefield 4 interview: DICE leaves technology behind
Frostbite 3, Wii U and why it's not just about pretty graphics.
Interview 28/03/2013 134
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Castlevania Lords of Shadow: Mercury Steam's mission to be the next Naughty Dog
Lords of Shadow 2 will be Spanish dev's final Castlevania game.
Interview 20/02/2013 29
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As Eve Online Retribution expansion launches, CCP reveals master plan to make its famously impenetrable MMO accessible
John Lander lays the foundation for the next decade of Eve.
Interview 05/12/2012 27
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The man who made Conker - Rare's most adult game
Chris Seavor on cancelled projects, the good old days and losing his rag.
Interview 23/11/2012 48
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Ditching Far Cry, piracy, gameplay and just about breaking even: Crytek on the ups and downs of the Crysis series
As Crysis turns 5 Cevat Yerli contemplates past mistakes and a bold new future.
Interview 12/11/2012 55
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"There is something we haven't told everybody about when you play the cube..."
Peter Molyneux's Curiosity holds yet another secret.
Interview 02/10/2012 230
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Valve's Chet Faliszek on Steam Greenlight, Counter-Strike and the future of Left 4 Dead
"Will you make Left 4 Dead 3?"
Interview 01/10/2012 34
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Sony on the new PS3, Vita sales, the decline of 3D and the threat of the Wii U
Yesterday Sony launched a new PS3. Today we find out why.
Interview 29/09/2012 109
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Back from the dead: OnLive on what went wrong and what has to go right
"It doesn't make you particularly smart saying something's going to fail."
Interview 27/09/2012 31
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Blizzard uses Mists of Pandaria to take Warcraft back to its Orcs versus Humans roots
"You bring the evil."
Interview 24/09/2012 38
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The Lord of Football: 30 Mad Minutes with Chelsea Legend Gianluca Vialli
"If you like girls it means you like birds."
Interview 31/08/2012 20
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Comics, games and - of course - Watchmen: Dave Gibbons Interview
The legendary artist on crossovers, new projects and why he can't leave Watchmen behind.
Interview 27/07/2012 12
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L.A. Forensic: Brendan McNamara on L.A. Noire
Interrogations, open worlds and that ending.
Interview 15/11/2011 24
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Brendan McNamara: "I'd rather people just ring me up and tell me to f*** off"
The controversial L.A. Noire developer faces the music in this frank new interview.
Interview 10/11/2011 84
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Eric Chahi on From Dust, Peter Molyneux and what's next
"You have to fight to make this kind of game come alive."
Interview 03/11/2011 22
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Seth Killian defends Street Fighter x Tekken's gems
"There is no insta-win button."
Interview 02/11/2011 19
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Battlefield 3 Interview: Rolling the DICE
On the eve of launch, DICE addresses single-player and online pass concerns.
Interview 24/10/2011 12
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Ex-Rare devs talk Killer Instinct, Perfect Dark
Starfire Studios recounts Rare's heyday.
Interview 13/10/2011 35
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Batman Returns
Game director Sefton Hill on design, review scores and getting some sunshine.
Interview 06/10/2011 23
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Hitman: Absolution Returns
Lead producer Hakan Abrak on hardcore achievements, online and more.
Interview 04/10/2011 23
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Deus Ex: The Missing Link
Eidos Montreal's Marc-Andre Dufort joins the dots.
Interview 30/09/2011 31
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Crafting Uncharted 3
Co-lead designer Richard Lemarchand on the "quite, quite mad" Naughty Dog.
Interview 28/09/2011 35
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Under the Hood of Forza 4
Turn 10 chief Dan Greenawalt on Gran Turismo, weather effects and power.
Interview 23/09/2011 85
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Always Online with Blizzard
Co-founder Frank Pearce and StarCraft 2's Jonny Ebbert speak.
Interview 01/09/2011 77
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