EGTV: Uncharted gameplay vids
Cream of the Croft.
If you checked out Ellie's recent in-depth look at Naughty Dog's Uncharted: Drake's Fortune, you'll know that it's one of the more promising prospects on the exclusive-craving PS3 this Chrimbo.
Despite fairly obvious similarities to 'er with the big 'uns, the creator of Crash and Jak insists our chiselled hero Nathan Drake is much more than a brainless Larry Cruft knock-off. You can now judge for yourselves in three tasty gameplay vignettes we've just whacked up on Eurogamer TV.
Videos one and two show off combat - the first has Drake sploshing around in an underground, well, tomb, rapidly switching between weapons, going hand-to-hand, and cobbing grenades at nasty types. The second heads outside and into ruins for more happy slapping. Finally, the third clip offers a taster of the puzzle-solving you'll encounter in the course of your grave-robbing escapades.
Direct-feed Uncharted gameplay videos one, two and three are now showing on Eurogamer TV. Drake's Fortune hits PS3 on 20th November in the US, and later this year for us lot.
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Comments (26) Latest comment 4 years ago
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Lots of games draw the trajectory of your grenades. It's really handy - some games let you aim in roughly the direction of the throw (so you have to aim high) and some other games let you aim at the spot you want the grenade to land. That's all too vague and confusing so at least showing the path of the grenade removes the ambiguity. Assuming you don't want the challenge of the game to come from the act of managing to throw something where you want it to land (which after all, any decent game hero should be able to manage without too much assistance anyway!) that seems fine to me.
As for this game, it looks fine. I do feel like I've played it 100 times before, but then you can say that about everything really.
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Nothing wrong with taking ideas that work well. Gears did lots of things just right and so will prove influential on future games from other developers. The same has always happened throughout the history of videogame development. I don't think you can fairly claim that Uncharted is a "Gears of War rip off" though.
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In the kingdom of the blind, the one-eyed man is king.
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How insanely idiotic are you? do you even know what type of game it is? To even suggest they are ripping off gears of war based soley on the fact that includes a path indicator for grenades & includes gun fights using cover is to totally ignore the whole platforming puzzle solving element - Not to mention the bloody setting!
God, I hate fanboys! Especially those from the more moronic end of an already moronic species...
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I instantly noticed the similarites as being
*The cover system, animations and camera movement
*The weapon select HUD
*The grenade throwing
*The vaulting animations
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I don't really see it as ripping it off. The cover sytem combined with no health meter is becoming more and more standard in fps games (Rainbow 6, GRAW).
The weapon select again, is becoming industry standard on consoles (Resistance, Bioshock, Warhawk, etc).
The vaulting also, is something which is becoming more prominent (Rainbow 6).
I just see them as things which makes sense, to include into new iterations of fps games. Congrats to Gears for hitting the nail on the head first time round, but to complain games copy other games features is like saying a racecar is copying another by also including spoilers.
Now if it had active reload as well, then it'd be a bit too close for legal comfort.
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Well I really don't see that AT ALL. Unless you mean kill.switch perhaps, the Namco game? Stuff like blind-firing over cover was in kill.switch anyway. Killzone on the other hand was completely derivative in every way, whereas Gears of War really did a lot of things quite differently. We'll doubtlessly be seeing the influence of Gears on console shooters for years to come, so best get used to it.
As for the similarities between Gears and Uncharted... well Gears certainly didn't invent "choosing weapons with the D-pad", vaulting over cover or peeking around corners. Also, anyone who has followed the development of Uncharted will know the gunplay and use of cover isn't all there is to the game.
Every shooter stands on the shoulders of the games that come before it, and I have no problem with devs re-using stuff that works well in other games. That's how games get better, and if you're going to copy stuff you may as well copy from the best. It happens with every great influential game and it is to be welcomed. Let the market decide what they want to buy.
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Sweet lord - talk about an overreaction - was this game developed by your mum or something!!!
Personally, I would argue that anyone who cannot see the very striking resemblance between the combat in this and the combat in gears either hasn't played gears much or doesn't want to see it due to various vested interests. Its goes far beyond having been just influenced IMO. That's not to say its a bad game or that the combat is all there is to it though.
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Yes, because of course of the combat style is THE WHOLE SODDING GAME! I remember loads of platforming in Gears of War...
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Fair enough.
I'm getting sick of people having a go at game they never had any interest in just because it isn't on their favourite platform and initially read your post to be 'one of those' - Hence the over-sensitivity for which I apologize.
On the subject of Uncharted; I've always thought it was new take on the Tomb Raider style of game rather than a shooter, though it does appear to have lots of shooting in most of the videoes. I seem to remember the developer saying (In an EG article) that they DID pretty much lift the combat form Gears
It IS a very pretty game, though. Not that you could tell from that video...
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I concur with farticusmaximus.
Developers shouldn't just take ideas that work well and put them in their own games, that is just totally crazy. Infact, there shouldn't ever have been a second 3rd person shooter in history, that too was totally a .............(blatant ripoff).
And Unchartered has bad graphics. I hear it has like 5 polys or something.
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So farticusmaximus did you moan that Gears of War was ripping off countless other shooters when that came out? or were you just happy that you got a very good game to play.
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The graphics seem unreal, and the gameplay is a la Gears of War style.
VEry good
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Gears of War ripped off kill.switch that was out in late 2003, it uses almost identical cover and shoot mechanic. So play some more games before you can comment on anything you bunch of noob tw@s.
kill.switch:
http://ww w.gametrailers.com/player/1799....
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Yes, gameplay is a bit like gears, but that's a good think, i enjoyed gears a lot.
(let's just hope it get's what it desevs, some ps3 games have been really underrated)