Ezio confirmed for Soulcalibur 5

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Ezio Auditore, star of Assassin's Creed, is a playable character in upcoming fighting game Soulcalibur 5.

Eurogamer went hands-on with the guest character at a Namco Bandai event this week.

Ezio is powerful at close and long range. He has six available weapons, including his Roman Longsword, Stiletto, Crossbow, Hidden gun and his Hidden blade.

Indeed, Ezio has more weapons at his disposal than any character in the game. Project Soul said during a demonstration in London that the team is currently working to balance the character so he is viable for tournament play.

"When we were thinking about the next guest character we asked, which would be the best possible match for the world of Soulcalibur?" producer Hisaharu Tago told Eurogamer. "It was always right there in front of our eyes that it was Assassin's Creed and Ezio. He was just a perfect match. At that point we contacted Ubisoft.

"They were very cooperative and eager to work with us. It was a lot of fun to work with Ubisoft once we got started, because they really love Ezio and the Assassin's brand. They provided us with this overwhelming volume of direction and information. That might seem like something that would be irritating and get in the way of our development, but that wasn't the case at all. They were very open in giving us a lot of guidelines.

"As developers, we have a similar way of thinking. So it was very easy to work with them."

Ezio features in both the PlayStation 3 and Xbox 360 versions of the fighting game, as does a stage inspired by Assassin's Creed and background music lifted from the Assassin's Creed universe.

The Ezio in Soulcalibur is the younger version of the character taken from Assassin's Creed 2 and Assassin's Creed: Brotherhood, rather than the older Ezio from the upcoming Assassin's Creed: Revelations.

"When we first began to talk to Ubisoft it was around the time Brotherhood was coming out, so we had that background," Tago explained. "Additionally, we have a lot more mature characters in Soulcalibur 5, around the age of this version of Ezio. So we felt it was a perfect match."

And Ezio's inclusion makes sense story-wise, too, Tago said.

More on Soulcalibur 5

"In Soulcalibur the story begins at the beginning of the Renaissance. Ezio also exists in the Renaissance. Ubisoft was actually very giving with us, saying he could exist in the world of Soulcalibur through the power of the Animus, so they were able to provide us with that story.

"That's why at the beginning of the trailer you see all those Animus type reboot sequences."

Is Ezio the only guest character in Soulcalibur 5?

"No comment."

Meanwhile, pre-order the game and you'll get con artist Lord Geo Dampierre, from Soulcalibur: Broken Destiny, as a playable character on the day of release.

The Collector's Edition comes in a specially designed "book" box, and includes an art book, original soundtrack CD, making of DVD, a DLC card for the Black Knight and Paladin armour sets, original artwork and a letter of appreciation signed by Project Soul.

And finally, Namco Bandai announced a Soulcalibur 5 release date: 3rd February 2012 in Europe and 31st January 2012 in the US.

Comments (17) Latest comment 7 months ago

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  • Freek #1 7 months ago

    Still surprised Namco keeps going with the "geust apearances". Besides Link, non of the characters included were ever postivily recieved. With the Star Wars being the absolute low point. Why is promoting your upcomming game in Soul Calibur now suddenly a thing??
  • menschenfracht #2 7 months ago

    Did not like Link, but Yoshimitsu became pretty much canon.
  • landlock #3 7 months ago

    @Freek

    I think you missed the part where they said Namco contacted UBI Soft.
    Edited by landlock at 21/10/11 @ 08:14
  • Schiraman #4 7 months ago

    Frankly I'm struggling to see why people would be excited about Link either - he's really a very boring, generic character.

    Personally the only special characters I'll miss from previous SC games are the special 'designed by a guest artist' characters Ashlotte and Kamikirimusi. Keep those in and I'll forgive any amount of lame game crossovers.
  • AndyBeans #5 7 months ago

    @Freek I dunno mate, I thought Starkiller was pretty cool and well worth limping through as Vader to unlock him. However, the rationale behind featuring Star Wars characters was painfully tenuous. MK had Kratos which worked quite well, so I guess guest appearances are a permanent thing in the genre.

    I'd much rather play as Ezio than that "Lord Geo Dampierre", he looks like he's straight off a child protection register...
  • Freek #6 7 months ago

    I diden't miss that, I'm wondering: why. Who does that? Hey, I'm making game, want to stick your character in for that game you are releasing in a few months??

    "Uh, sure..."
  • Cjail #7 7 months ago

    Since Namco can make this "crossovers" with other companies' characters I would really love to have my two favourites swordsmen in a Soulcalibur: Sephiroth & Cloud.
    Who's with me?
    Edited by Cjail at 21/10/11 @ 08:45
  • Buran #8 7 months ago

    Namco will have to work a lot to make a SC worse than SC IV, but I must admit that the artbook of the special edition looks nice.
  • linea #9 7 months ago

    I'm usually not a big fan of this sort of thing (Yoda was particularly pointless and rubbish) but Ezio actually vagely sort of fits with the Soul Calibur aesthetic so I'm actually well in favour of this one.
  • jarim #10 7 months ago

    About the guest chars. I thought Playstation 2 players enjoyed Heihachi's appearance in SC2.
  • darkmorgado #11 7 months ago

    I remember the reviews and no, heihachi was considered to be utterly pointless. As was Spawn.
  • sharky_ob #12 7 months ago

    I can hardly contain my excitement.
  • Nevflinn #13 7 months ago

    They definitely got right what his theme should be. I've hopes for this entry yet: now to just hope that the rest of the game is up to scratch.
  • Machetazo #14 7 months ago

    Necrid/Lord Geo - which is worst? :p

    I just watched the trailer, and I sooner wish I hadn't. Jar-Jar LIVES! D: It was actually horrible to see this clip.
    Edited by Machetazo at 21/10/11 @ 12:11
  • King_of_Hyrule #15 7 months ago

    Isn't Ezio supposed to kill his opponents from the shadows with a single hidden-blade stab through the eye sockets of his opponent and then run away, doesn't seem like the guy who would stick around for another round of fighting.
  • telboy007 #16 7 months ago

    I do like what they did with the V there. Soul Calibur IV left me cold, it was an empty experience and I'm trying not to get sucked in again but playing as Ezio looks like excellent fun.
  • Incarta #17 7 months ago

    Part of the reason alot of people didn't like SCIV very much is because it was so much more focused on the multiplayer experience. The single player experience hasn't been the focus of the series for a long time. It was woeful.

    But online against a couple of mates, it's ace. I still play it from time to time with them.

    SCV isn't going to be much different in that regard. It's a multiplayer game now. If you don't like that, avoid.