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World of WarCraft leak explained

No matter, beta sign-ups later this month!

World of WarCraft developer Blizzard has explained how a collection of files from its internal alpha test have made it onto the Internet, adding in Half-Life 2/Pain Killer/Stalker parlance that "they are not fully playable and therefore do not convey the experience that World of WarCraft will provide when it is released."

According to the developer the files were originally leaked onto the net after a small group of external testers were introduced to the company's internal alpha test, and Blizzard is currently investigating who was responsible for the leak - with a view to taking serious action against anybody implicated.

In slightly more positive news, World of WarCraft, a massively-multiplayer online RPG based on the world and characters of Blizzard's WarCraft series of real-time strategy games, will apparently enter the beta testing phase early this year, and in the same forum post on Battle.net the developer has also said that sign-ups for members of the public will begin at the end of this month.

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Tom Bramwell avatar

Tom Bramwell


Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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