Deep Down

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Going Deep Down with Tokyo Game Show trailer

Going Deep Down with Tokyo Game Show trailer

Still no release date, though.

Capcom has released a new trailer for Deep Down, its third-person dungeon-crawling adventure game.

Deep Down is a free-to-download PlayStation 4 game from Capcom's Online Games division. It's set in both 1494, when you delve deep down into dungeons to fight horrible great monsters as a knight in shining armour, and futuristic New York circa 2094.

In the video, below, we get to see both portions of the game. The medieval dungeon crawling is in third-person, while the New York section appears to be in first-person.

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Capcom still Deep Down in development

New footage shows four-player co-op.

Capcom has provided an update on its MIA PlayStation 4-exclusive role-player Deep Down, which was last shown off publicly at Tokyo Games Show 2013.

PS4 exclusive Deep Down is a free-to-play game

PS4 exclusive Deep Down is a free-to-play game

Open beta due upon Japan release of console in February 2014.

Capcom's PS4 exclusive Deep Down will be a free-to-play game, it emerged over the weekend, with an open beta due around the time of the release of Sony's new console in Japan in February next year.

The news came during a Capcom presentation at Tokyo Game Show, with Shuhei Yoshida helping get the message across on Twitter. Deep Down's a procedurally generated dungeon crawler that looks to be equal parts Assassin's Creed and Dark Souls. Tom Phillips had a look at Deep Down for us in Tokyo last week and came away impressed.

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Exploring Deep Down, Capcom's procedurally-generated PS4 exclusive

Sony's booth at Tokyo Games Show is probably not the best place to play Deep Down. TGS has a deafeningly loud show floor, where rival companies hope to win your attention with ridiculously-dressed show staff and ever-increasing volumes designed to drown out the stand opposite.

Deep Down, meanwhile, feels like a game that should be played at home with the curtains drawn, a furrowed look on your brow and a few fingers crossed, hoping for the best. It's about inching your heavy plate armour forward towards the next tunnel corner and straining to hear what's breathing beyond. It's about feeling protected in your hulking suit, whatever might be up next, then suddenly hating your metal protection for being so cumbersome - you've seen what lies beyond, and now you'd quite like to nip away.

The short demo I played revealed little about the game's overall mechanics and less of the game's plot, which sees warriors named Ravens travel back in time to face what inhabits the dark, randomly-generated pathways of Deep Down's labyrinthine dungeons. The trial level saw my unnamed character face a tribe of pig-faced monsters: tusked, sinewy beasts that look like the chaps Jabba the Hutt had guarding his palace in Return of the Jedi. But these are no mere pointy stick fodder. By default, the demo suggests you explore in "Casual Mode", an option which saw me survive the area bruised but alive. Those who switch it off will have a much tougher time.

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Deep Down Tokyo Game Show trailer shows new gameplay

Deep Down Tokyo Game Show trailer shows new gameplay

Still set in 2094 New York. Still bonkers.

Capcom has released a new Deep Down trailer to coincide with this weeks Tokyo Game Show, and it shows off new gameplay footage.

The PlayStation 4 game is set in 2094 New York, but the action takes place in dark, dank caves with a fantasy medieval-style tone.

As already revealed, the player can somehow see memories, which may explain how the environment changes. But it's all a bit odd.

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Deep Down is set in 2094 New York

Capcom does an Assassin's Creed. New trailer released.

Capcom producer Yoshinori Ono took to the stage at Sony Computer Entertainment Japan's press conference this morning to unveil a new Deep Down trailer, below, as well as announce story information.

PS4: PC-like architecture, 8GB RAM delight developers

"And the fact it's GDDR5 memory as well is just nuts..."

Sony's PlayStation 4 press conference was a pitch to developers as well as gamers. The console's architecture chief Mark Cerny talked more about CPUs and GPUs and teraflops than he did his own game, Knack. He described the PS4's architecture as like a PC's but "super-charged for gaming". PS4 is "a platform by game creators, for game creators", he said.

Every PlayStation 4 game, every developer announced so far

Every PlayStation 4 game, every developer announced so far

UPDATE: 169 companies have now signed up. Still no The Last Guardian.

Last night's PlayStation 4 unveiling included a flurry of new game announcements, and confirmation of the 60-odd games companies which are already signed up to support Sony's next-gen console.

Deep Down (working title) - Capcom

Destiny - Bungie

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The big interview: Sony's Shuhei Yoshida on PS4

"It's more about services than the system."

"I'm not directly managing third-party relations," says Shuhei Yoshida, when I ask him a question that pretty much has nothing to do with the area of Sony Computer Entertainment for which he is responsible.