EA is making an Army of Two sequel called Army of Four, according to a new report.
EA has earmarked another 18 online multiplayer servers to be shut down this year.
Another entry in EA's third person Army of Two co-op shooter series is in the works, according to a new set of job listings.
EA Montreal trouser-wearer Alain Tascan has admitted there is a lot of love for the SSX snowboarding series at the studio, and said that a revival may be on the cards - particularly if the market (that's you) demands it.
EA has confirmed plans to make an Army of Two film with Universal Pictures.
Bourne Ultimatum co-writer Scott Burns will handle the adaptation, while producer Scott Stuber drives the project forward.
Production will start next year, and Burns talks of the story as a "smart thriller that has real implications in the world we live in today".
Electronic Arts has dropped hints about sequels to Battlefield: Bad Company, Army of Two and Dead Space.
It's been a while since we last did this - just over four months in fact - so it seems like a good time to dip back into Microsoft's Game Store to see if anything of interest has been added. This won't be a complete list of every new bit of downloadable content released since April, but rather a closer look at the bits and pieces that caught our eye - whether it's for all the right, or all the wrong, reasons.
As always, we'll be breaking down the cost of each item in real money so you can gauge the relative value of your precious Microsoft Points, and also giving you the lowdown on what you get for your outlay and whether it's worth the effort.
Ninja Gaiden 2
The Veteran Map Pack for Army of Two is now available on the European Live Marketplace.
Hot on the heels of the announcement of the Veteran Map Pack for Army of Two, videogaming247 brings us the news that more DLC is in the pipeline for EA's shooter.
EA has said that the Veteran Map Pack for Army of Two will be out on PS3 and 360 this Thursday.
As promised, Xbox 360 owners can now download the SSC Challenge Map Pack for Army of Two.
Electronic Arts plans to release some downloadable content for Army of Two on 24th April.
Electronic Arts has decided to extend its Unreal Engine 3 licence so it can use it to build more games.
Welcome to the latest in Eurogamer's on-going coverage of cross-format games development, our chance to go back and supplement existing reviews with additional console-specific coverage.
As is the norm, there's roundup commentary on the gameplay of each title, combined with technical analysis for both PS3 and Xbox 360 releases. Backing that up is the usual range of 720p and 1080p (where PS3 supports it) full precision, full-range 24-bit RGB dumps of every game, courtesy of the Digital Foundry HD capture unit. With Eurogamer you get the full, uncompressed picture of what the respective consoles are pumping out, with no recourse to murky, jerky streaming video.
Onto the games then. There's quite an intriguing line-up of the best and the very, very worst in cross-platform development in this round, with an unintended emphasis on co-op gameplay and Epic's Unreal Engine 3 technology.
Electronic Arts has said the multiplayer region-locking in Army of Two isn't an indicator of what we can expect from future titles.
A few campaigns into Army of Two, and mercenaries Tyson Rios and Elliot Salem are lugging their risible body armour, pimped hand-cannons and mismatched names towards their next encounter with a bunch of insurgents who look like a street gang, in an army base that looks like a skate park, in an Iraq that looks like the outskirts of Denver. Rios (bald, scarred, The Serious One) is being Basil Exposition, wondering aloud to Salem (tousled, tattooed, The Impetuous One) whether a mole might be betraying them to the enemy.
"Don't know don't care," barks Salem, and the mindless killing begins once more.
In case you hadn't guessed from the getup that makes its supposedly macho heroes look like camp, sado-masochistic, medieval ice hockey goalies, Army of Two doesn't take itself all that seriously. This co-op-focused, third-person shooter is no Tom Clancy's Advanced Military Anorak Fantasy. Why are we killing these men? What's the plot again? Which third-world country are we blowing up next? Don't know, don't care. In the middle of one firefight, Salem starts banging on about who the best rapper in the Wu-Tang Clan is. It's practically self-parody.
It's not even out yet - we haven't even played it for more than forty minutes - and Army of Two is already a guilty pleasure.
EA's Army of Two, originally planned for a November release, has been delayed until early 2008, GamesIndustry.biz reports.
With Army of Two, EA Montreal believes it's struck on something that even the best co-operative shooters - like Gears of War and Rainbow Six Vegas - are missing out on: designing for co-op from the ground up. What that gives you is systems like Aggro - borrowed from MMOs, Aggro is the concept of drawing enemy attention in order to let your partner slip around unmolested.
Army of Two lead designer Chris Ferriera says that as much as EA Montreal would love to do a demo, they sort of need to concentrate on the game instead.
According to Dustin Hoffman, Lawrence Olivier once explained his desire to act thus: "Look at me. Look at me. Look at me." That might not have much to do with Army of Two, but it does get you out of having to read a tampon joke, so there's no point whinging. Tampons are part of Army of Two's health system. Getting people to look at you is part of killing them all so very violently.
Army of Two will be released on 15th November for PS3 and Xbox 360, EA said today, and that date applies to North America and Europe.
EA may have dropped enough hints in its investor conference call this week to cater to every taste - from the Sims and SimCity to Road Rash, Rings and Black - but in the more immediate future the news was less positive, with both Crysis and Army of Two experiencing delays.
Now without tampons.
EA's announced that its first original title for next-gen systems is a principally co-operative action game called Army of Two.