Star Wars Kinect due out Christmas 2011

Kudo: "It's super compelling."

The Star Wars Kinect game unveiled during Microsoft's E3 2010 Project Natal extravaganza in June is set for a Christmas 2011 release.

That's according to Kinect's creative director, Kudo Tsunoda, who was talking to the BBC.

"We have a Kinect Star Wars game coming out for next holiday [Christmas 2011]," he said.

"I think you could just easily imagine being a Jedi and using Kinect to make you feel you're part of a Star Wars experience, building yourself up into a Jedi.

"I've seen a bunch of the game and it's super compelling."

Tsunoda's enthusiasm for the game will help quell concern surrounding the project – we've seen nothing of Star Wars Kinect since its brief E3 2010 video demonstration.

In September LucasArts reconfirmed to Eurogamer that Star Wars Kinect, which is quietly in development at Ghostbusters: The Videogame creator Terminal Reality, will be released next year.

Little is known about the game. Terminal Reality is building it with the Infernal Engine, the same used to create Ghostbusters, according to Gamasutra.

The video shown during E3 2010, which you can see below, suggests Star Wars Kinect is an on-rails third-person action game in which the player wields an imaginary lightsaber and duels Darth Vader.

Let's not forget that a Kinect Forza game is also in the works. Tsunoda hasn't: "And another one next year is Forza, which is the best racing game of this generation of consoles," he said. "Those are the two games I'm most excited about."

Kinect launched in the UK at midnight last night.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (36)

About the author

Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

Related

You may also enjoy...

Digital FoundryHalo: Reach's remaster is OK - but key improvements are required

PC and Xbox One versions of the Master Chief Collection remaster analysed in depth.

VideoOculus exclusive combat racer, Death Lap feels like a bit of a false start

Watch the Rift and Quest versions in action in this week's VR Corner.

FeatureAlways on Edge: my life with Jason Brookes

One man's impact on the best gaming mag of the 1990s.

Comments (36)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading