New Battlefield 2 patch out
Say hello to version 1.2.
EA has released a new patch for tip top PC shooter Battlefield 2 - and it's now available for download via Eurofiles.
The patch features all manner of bug fixes and gameplay tweaks - you can no longer dolphin dive or jump and shoot at the same time, for example, and hit points on all air vehicles have been reduced.
Helicopters carry eight missiles instead of 14, TV-guided missiles have a shorter range, and you can no longer destroy mines with other explosives. There have been adjustments to all sniper rifles and loads of other weapons, including the Sa80, G3A3 and M134. You can now reload while sprinting, and medics will be pleased to hear that their defibrillator paddles will reload while not in use.
Other new features include a ranks expansion which means you can now rank up to General. Plus, UAVs will now be visible within the detection radius, and you'll be able to shoot them down and put an end to their antics.
Battlefield 2 is out now.
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Comments (28) Latest comment 6 years ago
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no more ridiculous helicopter dominance/death from above
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Direct download here: http://largedownloads.ea.com/pub/patches/
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And lowering the hp of aircraft is insane, im not a pilot (assult or tank) but i find this move maddening!
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LOL! CS player!
Bf2 is meant to have SOME sense of realism. Granted it's fairly far from it in many aspects, but they have tried to fix some of the very *unrealistic* combat issues - namely nerdo's like you bunny hopping while carrying a large, heavy machine gun with a ruck sack of ammo!
Personally I'm liking the patch - balances up a few things.. Nice
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http://www.3dgamers.com/torrents/games/battlefield2/bf2_patch_1.2.exe.torrent
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BF was never meant to be realistic in the sense that OFP was, thats why i loved it so much. And no, i dont bunny hop, and im not a gunner. I played assult class as i said, but the diving was a good tactic to get out of fire and in cover very quickly, and im sure that diving can be done be real people to quickly get out of the way...
Also on the realism terms, vehicals are supposed to be something significant on the battlefield, by lowering all the stats of the air units has just made them more unrealistic as they cant take a beating, i personally felt they couldnt stay in the air long enough as it was....
They seemed to have moved it more towards the rainbow six style of thinking, which iunno, i didnt want. I just hope quakewars steals the squad system then ill be happy.
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As for the aircraft being unrealistic now due to being too easy to take down - watch Blackhawk Down. A helo designed for maximum survivability in the field gets taken down by an unguided RPG (which is literally, just a big handgrenade with an engine). Similarly, attack helicopters like the Apache wouldnt last 5 minutes in a combat zone with that many SAM sites around. At the low speeds and altitude you find in BF2, they'd be sitting ducks.
Same with tanks. One hit with a TOW or SRAM and very often it would be game over, especially from the rear or at the tank treads. The fact is, if BF2 was overly realisitic, the tanks and APCs' wouldnt be used like they are - you wouldnt see them deployed in an urban map without infantry support sweeping ahead for AT personnel.
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So, you're one of the people who've been signing me up for an early stroke.
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Can someone advise? ta.
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Going prone is fine - infact if you're playing Support you need to to hit anything, but some people like to take the piss.
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It's made it slightly more realistic, much fairer (is that a word?) and less frustrating in general, but a minority will always moan about it.
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That sounds good to me. I'm not that keen on bunny hopping either (even in CS).
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Take that you bunny hopping dolphin diving annoyance!
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