Dante's Inferno getting co-op, toolset

In Trials of St. Lucia DLC this April.

Dante's Inferno is out on Friday and Visceral Games is already blabbing about downloadable expansions.

On 29th April we'll be treated to Trials of St. Lucia, an add-on that introduces both online co-op and user created content.

Online co-op features St. Lucia herself as a playable character. She's Dante's guardian angel and is apparently regarded as a Christian martyr for plucking her eyes out rather than marrying her pagan suitor. That's what Visceral's Hans ten Cate and Jonathan Knight said in a video on YouTube, anyway.

User created content means making trials for your fellow players. You'll be able to select arenas, monsters and modes and stuff them into a challenging romp that can be downloaded by all from a central server.

They then rate the experience, placing you somewhere on a leaderboard. Scaling that, and collecting silver to spend on new toys to populate trials with, will provide a meta-game.

Our Dante's Inferno review will be with you very soon.

Comments (20) Latest comment 2 years ago

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  • Gearskin #1 2 years ago

    I love challenge modes. Ninja Gaiden 2 mission mode was more fun than the game itself.

    This sound like a fantastic addition.
  • menage #2 2 years ago

    I picked it up yesterday. Still in shrinkwrap though.

    Four day weekend ahaed though so should make a nice break from Me2
  • Triggerhappytel #3 2 years ago

    I played the demo again yesterday and I'm still not sure about this game. I mean, it clearly plays quite well and seems competent in most regards, but then the GoW3 demo is considerably better in every way (IMO), so I don't think I can justify buying Dante's when the better game is out in about five or six weeks.

    These add-ons sound nice though, co-op in any game is always welcome. If it has local co-op, I wonder how it will work with the camera angles?
  • Murton #4 2 years ago

    I've never been a great fan of these "May Cry" type games, the storyline behind Dante's fascinates me but the gameplay just isn't my thing unfortunately. I might give it another go at a later date but it's certainly not something I'm going to be paying full retail for just in case I don't enjoy it.
  • Kremlik Verified Co-Founder, Crash To Desktop #5 2 years ago

    Murton: Two totally different games here.. This game isn't part of the Devil May Cry series FAR from it, different Dente all together here... in fact one may say THIS Dente is the orginal to our half demon dual pistol wieding friend in DMC :)

    Dente's Infeno is a VERY old tale, worth a google, but again DMC and DI are unrelated but the character's name and hell/demon related
    Edited by 1 at 03/02/10 @ 12:22
  • Sonic_D #6 2 years ago

    This is not a 'May Cry' style game, it's a GoW clone. I enjoy the DMC games, but found GoW got boring all too quickly. The demo of this game was so achingly mediocre.
  • nottingham01 #7 2 years ago

  • Kremlik Verified Co-Founder, Crash To Desktop #8 2 years ago

    It's funny how many say it's a 'GoW clone' when DMC predates god of war, plus the fact it's basically a normal 'beat em up' - which goes WAAAAAAAAY back, although these days it's like calling a general fantasy RPG a 'wow clone'.

    The term 'clone' gets thrown around too much these days, people dismiss titles too easily via 'cloning', take the dev's other title Dead space, that was dubbed a 'resi evil clone' and yet many place it in high reguard, if a demo doesn't seem 'great' try just renting the games, remeber a demo doesn't equal the finished product
  • Jazzy_Geoff #9 2 years ago

    If you're going to start lecturing people at least learn how to spell "Dante" FFS.
  • Gearskin #10 2 years ago

    Kremlik is awesome. In your face, Jazz!
  • menage #11 2 years ago

    I agree on the clone hating

    It's just a genre. Ninja Gaiden, GoW, DMC, Bayonetta. All Vigilante clones dammit.
  • Darren #12 2 years ago

    Well I enjoyed the Dante's Inferno demo far more than I did Bayonetta but neither game impressed me enough to make me actually want to buy them. I'm saving my pennies for the splendid looking God of War III in March as it's the only game of that type I need.... or want.
  • SpaceMonkey77 #13 2 years ago

    I'm with Kremlik on this. So many people are over looking this game, focusing on the 'oh. its a god of war clone', thatn seeing it as ather Visceral game. I find that quite astonishing too, especially of a big RE fan like me thoroughly enjoyed Dead Space.

    In a way, its the same as Bayonetta, another game which many beat down and judged early, because of its leggy main character. Pathetic, people. The proof is indeed in the finished pudding, If you don't want to buy, rent it and know and feel the truth.

    As for this DLC, I think its to be commended for an action game like this, especially the tool set part, which will extend the length of the game hugely. And on top of such awesomeness, online co-op too. Damn, Visceral, I hope you get some good marks for this game.

    I have Bioshock 2 on the way, but I might have to buy this game now too.
  • Sonic_D #14 2 years ago

    I'm sorry, I don't use the word clone lightly, but in this case it really is. The premise, the gameplay, the QTE's, the whole bloody style of the game is ripped from GoW.

    Bayonetta builds on the DMC template and has enough going on of it's own, thus not a DMC clone.
    Edited by 1 at 03/02/10 @ 14:07
  • Murton #15 2 years ago

    Kremlik: Any 3d action game which features a character with an oversized weapon slashing hordes of enemies and collecting orbs for their trouble is referred to as a "May Cry" in my book. So far we've had Devil May Cry, Greek May Cry, Ninja May Cry, Jedi May Cry and now we have Christian May Cry, (plus Bayonetta and Darksiders, but I don't have witty "May Cry" names for those yet) all variations on a very simple theme. I can assure you that I did not confuse Dante's Inferno with Devil May Cry.

    That's not to say that all of the above games are clones, they just follow a theme that doesn't appeal to me. I haven't really liked any of the games from the mythical "May Cry" sub-genre and I don't expect Dante's Inferno to change that despite how intriguing its storyline may be.
    Edited by 1 at 03/02/10 @ 14:13
  • Darren #16 2 years ago

    Bayonetta felt like a DMC clone to me, only with a weird looking woman, and Dante's Inferno felt like a GoW clone. They may both be great games but the demos were so spectacularly devoid of any new ideas that even before I finished either I felt like I'd played the games a dozen times over. If a game is stunning then a lack of new ideas isn't an issue but neither impressed me... seen it all before, done it all before.
  • Triggerhappytel #17 2 years ago

    The thing about Dead Space and Resident Evil 4 vs. Dante's Inferno and God of War is that while Dead Space did borrow a lot of ideas and steal selectively from Resi 4, it added plenty of its own gameplay ideas (stasis, telekinesis, zero gravity, vacuums, dismemberment), whereas almost everything I've seen in Dante's (from the demo & the EG Expo playthrough) seems to have been pinched from GoW (art style, combat, camera angles, enemy designs, bosses, boobies). There's a clear difference between influence and plagiarisation, and perhaps the clue is in that you could re-skin Dante's and no-one would realise it's not a GoW instalment.
  • mfnick #18 2 years ago

    Wheres the review? Thought it was going on the site today?
  • Ellie #19 2 years ago

    The review won't be up till 6pm I'm afraid, due to embargo restrictions.
  • bumgut #20 2 years ago

    Bet it gets an eight!