Carmack: PS3 Rage will run at 60fps
Tech guru tries to calm everyone down.
id Software has reiterated that the PS3 version of Rage will run at 60 frames-per-second when it launches.
"Everything is designed as a 60Hz game. We expect this to be 60Hz on every supported platform," id's John Carmack told Edge after an article in the latest issue observed that the PS3 version was currently lagging behind in performance terms.
Whoever writes the Rage Twitter account added: "The Edge Magazine article has caused quite a ruckus. We are committed to ensuring that gamers on all platforms have a great Rage experience."
Which isn't the same as saying that each version will perform the same, but keen observers of id's comments on id Tech 5, which powers Rage, will know that Carmack and others believe it's possible to achieve equal performance.
"Because of the way the technology works, it is really platform agnostic, which means Mac, PC, 360, PS3, so you don't have to have console hate if you're a PC player because we're focusing on the console, and if you're a console owner you don't have to wish that your version was as good as the PC because the technology does all that stuff," id boss Todd Hollenshead explained as far back as QuakeCon 2007.
At that time, Carmack also said that Rage was lagging behind on PS3, but he was confident that the team would make up the difference and apparently remains so.
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Comments (37) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Although that means the fanboys will have nothing to moan about .
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But yea... it'll run at 60fps eventually, maybe a year after it was released originally.
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More info please
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Firstly, the fact that iD aren't exactly the masters of gameplay anymore and can't bring much more than tech into their games. If the 360 version is going to be spread across four discs then there's going to have to be some seriously good action to keep me interested, and that's hardly their strongpoint.
There was also a constant denial of "no we're not just ripping off Fallout 3, honest" when they so clearly are and think that putting vehicles (which Edge said felt weak) and a Smash TV subplot can solve.
Borderlands is looking like the far better title to me out of the two.
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/sigh
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That's because you clearly have no clue what you are talking about.
No offence.
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60hz can mean rather more than a TV refresh rate. It literally means 60 cycles per second. Cycles of WHAT depends on what you are referring to (anything that changes state 60 times in a second can be said to have a change rate of 60Hz).
A program can have a cycle rate of 60hz (as in there are 60 opportunities in each second for the program to do something), but whether you redraw the screen content every cycle is (although common) not mandatory. I think that is what Dizzy was referring to, but I'm not a coder and I know he is, so I wondered what he was thinking.
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Stroppy bugger. If you DO know what you are talking about (as you do), how about you share that knowledge with the rest of us lesser fools?
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The difficulties of one engine is hardly the defining note of a console's power. Code nerd as much as Carmack is, his history lies deep in PC development of which the 360 is incredibly similar, so why wouldn't the PS3 be lagging behind in that respect?
Besides, Carmack's said they'll all end up running the same anyway. Nice little piece of publicity for iD here, they get more coverage for caning-but-not-really the PS3 than their game itself.
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If so that frakking amazing!!!!
Cos PC, Mac, X360 and PS3 may be comparable in some areas but certainly not in all things. iD wants game to sells successfully on all platform and they won't want to talk down any of those.... at least marketing people if not the programmers!!
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So, yes, Hz usually is the unit used for the televisions refresh rate, but it can used to express anything that refreshes or cicles a given number of times per second... like frames.
By all means, let us all pretend that being anal makes us insightful.
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I for one wont mind more games in the mold of Fallout
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So just for you.
60hz is the speed the Tv or monitor updates the screen with the contents of the framebuffer. Whereas, 60 FPS is the speed that actual program updates the framebuffer.
So, even if your game drops to 30 FPS your TV still displays at 60hz, it just shows the same frame twice.
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You seem to have become confused.
mkreku raised a reasonable (if slightly n00bish, but hardly a crime) question over the difference between hertz and fps. Xerx3s then gave him shit for asking a question. So then mkreku understandably told him to *(&^ off.
Clearer now?
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How very adult of you to notice.
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To me it looked like mkreku asked a fairly stupid question to which Xerx3s jokingly took the piss out of a bit. And the response was to call Xerx3s a dick. A bit rude if you ask me.
I then give a perfectly adequate explanation of the difference (as unlike yourself I'm a professional graphics programmer) to which you also seemed to take offence.
It seems you also clearly have no clue what you are talking about.
No offence.
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I don't see anything Fallout 3 in Rage except the PA setting and "arks" btw. It's a PA FPS - of course there will be similarities, but get your shit straight, yo
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Then not to mention that the doom 3 engine (game itself debatble) , was amazing and years ahead of its time but because of that was not used alot due to the power it needed.
edit: my point was iam sure they know what there doing on a technical level
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Id started working on PS3 in 2005,so 3-4 years=20-30fps,that is on par with Killzone and Uncharted, he is pretty much on speed with it,even without massive funding from Sony.He just wants to have a 60 fps game...
But what i find funny is that there are plenty of videos form 2007- Carmack or someone from id showing Rage running at 60Hz on "4" platforms,PC,360,Mac and PS3...lol
The question is what caused massive PS3 performance downgrade?Someone should ask Carmack about that at upcoming quakecon.
And last but not least,
Its very impressive that 360(4.5 years old tech) is running new super-advanced 2010 id tech 5 at 60fps,MS sure made very smart hardware choices this gen.
About Fallout comparisons,Fallout 3 is a great game,if something from Fallout 3 needs to be ripped to make Rage a better game,do it.
Besides Bethesda bought id,so who cares.
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The GPU, the bus speeds, the RAM vs. streaming required, and the BD transfer rate that would affect performance. They can run the visuals at 60fps, but they've probably realised by now what can't be displayed at that frame rate, and how they can make it look pretty with the resources they have at their disposal.
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Rage doesn't even have a solid(confirmed) release year,maybe 2010...Next-gen platforms are going be released sooner than Doom 4
Also Carmack said in latest Edge that PS3 an 360 cpu are "about the same"...and that tells us what?
The problem is that he needs a practical headroom not some mythical theoretical headroom... theory and practice are two different worlds