Breaking Ground goes live for EQ2
Half of future Veksar dungeon opened.
The Breaking Ground update for EverQuest II has been unleashed on the masses.
This, most importantly, opens up underwater city Veksar and half of level-80 dungeon Omen's Call. The entire area will be included in the forthcoming Shadow Odyssey expansion pack, due 18th November.
Breaking Ground also introduces a world event for players to help build a Guild Hall by answering the pleas for help from a couple of NPC characters lingering down by the docks: Antonica and Commonlands docks, to be precise.
There's closure to the live whodunit murder mystery event, too, which in itself acts as a prelude to The Shadow Odyssey.
Both EverQuest and EverQuest II are going "as strong as ever", according to SOE speaking at its Vegas Fan Faire in August, with Shadow Odyssey said to have "Greatest Hits" feeling about it.
Head over to our eye Sony Online Entertainment's annual Fan Faire article for an eye-witness account of people dressed as wizards.
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Comments (8) Latest comment 3 years ago
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Wendelius
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I completely agree with you.
The EQ2 of today is a vast improvement on the EQ2 of 2004. The last two expansions , EOF and RoK , have moved the game forward greatly.
Looking forward to TSO!
Onwards and Upwards
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I played EQ for years, picked up EQ2 at launch and had high hopes. Unfortunately it didn't impress me enough to play beyond my first 30 days. I'm glad to hear it's solo-friendly now, but when I played it wasn't.
But is everything still brown and did they fix the character models to stop everybody looking in-bred?
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Edited 1 times. Most recently by Aspic at 13:17 on 05/09/2008
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Will do! Thanks for the feedback!
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WoW!
I'm surprised. Not referring to anything else.