Limbo racks up one million sales
Success allows Playdead to buy its independence.
Artful indie platformer Limbo has just passed the one million sales mark, developer Playdead has announced.
Apparently it's been played by gamers in 153 countries, in nine languages, across three platforms.
Off the back of its success, the Danish studio has been able to purchase full control of the company from its early investors.
"With the success that Limbo has achieved, we felt this was the ideal time to fully regain our independence," commented CEO Dino Patti.
"We are grateful to everyone who supported us over the past few years, and look forward to forging new partnerships that will both let us reach new heights as a studio and give our director, Arnt Jensen, room to grow creatively."
Ahead of the mysterious new project discussed last month, a Mac version of Limbo is due out before the end of the year.
Playdead's acclaimed debut originally launched on Xbox Live Arcade in 2010, before making its way onto PC and PlayStation Network earlier this year. Eurogamer's 9/10 Limbo review has more detail.
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Comments (18) Latest comment 7 months ago
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I'm starting to think not many people bother with the digital games outside of buying map packs for COD and the like.
Some of the Arcade games on demand are brilliant.
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I know what you mean
I only really buy small indi arcade games of Steam, Limbo is on steam now but with so many games coming out i just havn't got round to it, ill probably pick it up in a instant if its in the Steam xmas sales though
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Limbo was gaming equivalent of drinking a double espresso in a Rome Piazza: short, sharp, beautiful, eye-opening, and invigorating.
Everyone should grab a copy of this (particularly if it's on sale)
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And very bad for your teeth?
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Decent espresso doesn't need sugar ;D
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@higganos: Without the added marketing as an Xbox exclusive Limbo would have sold much less. Developers sign exclusive contracts because they work.
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Limbo, Outland, Braid, Minecraft, Some real innovation coming from this sector of the gaming world.
Well done, and I look forward to playing more of your games in the future!
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