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"Xbox 2" game WarDevil canned

"Breathtaking" game's breath taken.

WarDevil, the "Xbox 2" game we thought was "breathtaking" in 2004, has been terminated.

Ignition London worked on the project for five years, but mounting costs became unsustainable.

Around 30 staff have been laid off as a result, Develop reports.

Ignition now wants to become "a digitally-focused game development outfit", which presumably means make smaller-sized downloadable games.

WarDevil: Unleash the Beast Within excited everybody with the promise of what a next-gen game could deliver. The story revolved around letting loose in a near-future landscape, and we were promised eye-popping visuals running at an oil-slick 60 frames-per-second.

The first clutch of screenshots made us drool. You could say they rendered us awestruck.

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About the Author

Robert Purchese avatar

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

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