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"Xbox 2" game WarDevil canned

"Breathtaking" game's breath taken.

WarDevil, the "Xbox 2" game we thought was "breathtaking" in 2004, has been terminated.

Ignition London worked on the project for five years, but mounting costs became unsustainable.

Around 30 staff have been laid off as a result, Develop reports.

Ignition now wants to become "a digitally-focused game development outfit", which presumably means make smaller-sized downloadable games.

WarDevil: Unleash the Beast Within excited everybody with the promise of what a next-gen game could deliver. The story revolved around letting loose in a near-future landscape, and we were promised eye-popping visuals running at an oil-slick 60 frames-per-second.

The first clutch of screenshots made us drool. You could say they rendered us awestruck.

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Robert Purchese avatar

Robert Purchese

Associate Editor

Bertie is a synonym for Eurogamer. Writes, podcasts, looks after the Supporter Programme. Talks a lot.

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