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The British teens who taught Nintendo how to make Star Fox

A story told by someone called Chris Bratt. Any ideas?

A small group of British teenagers ended up leading the way on the development of a Nintendo classic. How that happened is the subject of the latest episode of People Make Games, the video series from some chap named Chris Bratt.

Any ideas?

The video, below, tells the story of how UK programmers who worked at Argonaut Games ended up at Nintendo in Japan aged just 17. Among them was Dylan Cuthbert, the founder of Q-Games who worked on the Super NES video game Star Fox and its supporting Super FX graphics chip.

There are some great anecdotes in the video, including one that reveals Nintendo development legend Shigeru Miyamoto used to visit the office the Argonaut teens worked in while on a cigarette break to help make Star Fox more fun. Yep, that's right, Shigeru Miyamoto used to smoke.

It's a cool story on one of the more unlikely developer collaborations in video game history. (If you're into your 90s era Nintendo, you should check out Martin's revealing interview with Giles Goddard, the only one of the Argonaut teens who stayed on at the secret company).

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Wesley Yin-Poole avatar

Wesley Yin-Poole

Deputy Editorial Director

Wesley is deputy editorial director of ReedPop. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

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