The US Virtual Console caught up with its European counterpart on a couple of fronts yesterday with the addition of F-Zero X (N64) and China Warrior (TurboGrafx-16), while the inclusion of Street Fighter II Turbo: Hyper Fighting (SNES) put it a couple of points ahead.
As explained in our Virtual Console Roundup of two weeks ago, F-Zero X mostly captures the 60fps pace of the 64-bit original, and includes four-player elimination races and all the other things that endeared the original to fuzzy N64 fans. At 1000 Wii points though, it's among the most expensive games on the Virtual Console.
SFII Turbo is arguably a more welcome addition, even to a service that already has Street Fighter II' Hyper Fighting. Despite being somewhat the same game, the increased speed and the ability to play as the bosses (Balrog, Sagat, Vega and M. Bison) gave a new lease of life, and helped propel it to the top of a lot of best-of lists at the time. The SNES version was a good port, and costs 800 Wii points here. Hopefully its arrival in the US precedes a Friday launch for the game here.
Finally, China Warrior is total plop.
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