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Romero's MMO gets downsized

Staff laid off by owner Gazillion.

The MMO being developed by Slipgate Ironworks, the studio founded by id Software alumnus John Romero, is "changing shape" after job cuts at the developer.

The decision comes from ambitious new MMO publisher Gazillion, which announced its acquisition of Slipgate alongside NetDevil and others last year. At the time, it said that Slipgate Ironworks was working on an original game.

"As part of our focus on reaching the widest possible audiences with breakthrough MMO entertainment, we decided to change the format of our project at Slipgate Ironworks to better achieve this aim," Gazillion said in a statement published by Gamasutra.

"The game we'll launch will build on the efforts to date with a smaller core team and the other Slipgate staff are already in discussions around the many open positions across our slate of projects. "

Well-connected Kotaku reckons around 50 staff have been let go.

Virtually nothing was known of the game, other than that it was using the BigWorld MMO engine. Romero first mentioned the project back in 2006.

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Oli Welsh


Oli was Eurogamer's MMO Editor before a seven-year stint as Editor. He worked here for a colossal 14 years, shaping the website and leading it.

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