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Project Morpheus release will be in the first half of 2016

Sony reveals near-final specs: 1920 x 1080 display, 120Hz refresh rate and more.

Sony has unveiled a near-final version of its Morpheus virtual reality headset, revealing specs closer to what we can expect from the consumer version - and when we can expect to be able to buy it.

The Morpheus headset will boast a 5.7 inch OLED screen, with a resolution of 1920x1080. Impressively, it'll also boast a 120Hz refresh rate - besting the 90Hz in the Vive headset that HTC is making in partnership with Valve, and the 75Hz that the Oculus Rift DK2 currently runs at.

In a presentation at this year's GDC in San Francisco, Sony's Shuhei Yoshida also revealed several other key details - such as how the headset will boast a latency of less than 18 milliseconds and features nine tracking LEDs. It will also feature an improved viewing angle of 100 degrees.

Most importantly, the headset is aiming for a final consumer release in the first half of 2016. Press are currently receiving demos of Morpheus, and Digital Foundry's Rich Leadbetter has already been impressed with what's on show, sampling a new demo called London Heist. We'll have more details and full impressions soon.

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Martin Robinson avatar

Martin Robinson


Martin is Eurogamer's editor-in-chief. He has a Gradius 2 arcade board and likes to play racing games with special boots and gloves on.

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