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Blizzard speaks on StarCraft Ghost, VU relationship, more

Top developer talks candidly in the second part of's exclusive interview.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

The second part of' exclusive interview with Blizzard Entertainment creative director Chris Metzen and VP of business operations Paul Sams is now available on the site.

Following on from last week's in-depth discussion of recently launched MMORPG World of WarCraft, today's interview talks about the firm's forthcoming console title, StarCraft Ghost, and its plans for future console development.

Metzen and Sams also talk frankly about the company's relationship with its parent and publisher, Vivendi Universal Games, and about the design methods that have allowed them to create games which appeal to both hardcore gamers and the mass market alike.

You can find the second part of the interview by clicking right here - and if you missed last week's part, it's available here.

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