If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Crytek boosts Far Cry multiplayer

But the game has slipped to 2004.

Ubisoft has confirmed that Crytek's ambitious PC FPS Far Cry has slipped to Q1 2004, with the developer now focusing on the multiplayer aspect - hiring Chris Auty as lead multiplayer level designer (he of Inferno and Aztec maps from Counter-Strike fame) and Richard Tsao as multiplayer producer. Their goal is to create a multiplayer game worthy of comparison to what's described as the "spectacularly deep" single-player experience. Although there are few details available as to what's new and interesting (or "unique") about the game's multiplayer modes, Auty and Tsao seem confident.

Far Cry won the ECTS Best PC Game of Show award this year, and we took a long, hard look at it just after the show.

Topics in this article

Follow topics and we'll email you when we publish something new about them.  Manage your notification settings .

About the Author
Tom Bramwell avatar

Tom Bramwell


Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

Eurogamer.net logo

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Explore our store
Eurogamer.net Merch