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Midway signs Unreal Engine 3 for next-gen development

Having arranged to publish three of Epic's games, Midway now wants to build new content using its ambitious next-gen technology.

Midway has struck an agreement with Epic Games to use Unreal Engine 3 for its next-generation console and PC development - something the company says is not only "instrumental" in the progress of its major franchises and the creation of new IP, but "also underscores Midway's commitment to the premium PC games market".

The multi-year licensing deal has already seen technology and tools put in the hands of Midway's internal studios in Chicago (NBA Ballers, Mortal Kombat), Austin (Area 51) and at the recently acquired Surreal Software (makers of The Suffering). Under the terms of the arrangement, Midway can build on UE3 to create specific tools and assets to share around all its internal studios.

The deal also represents a furthering of Midway's burgeoning relationship with Unreal maker Epic Games, having signed a three-game publishing deal with the developer last July. Under the terms of that agreement, Midway will publish highly promising multiplayer Xbox shooter Unreal Championship 2: The Liandri Conflict along with two future instalments in the Unreal Tournament series on PC and next-gen consoles.

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Tom Bramwell avatar

Tom Bramwell


Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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