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Cenega signs UFO: Aftershock

Once you get after the math, you have to get after the shock. Oh yes.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

Ambitious publisher Cenega has snapped up the publishing rights to Altar Interactive's UFO: Aftershock, the sequel to the confusingly similar sounding UFO Aftermath. What next? UFO: Afterdinner? UFO: Afteryou?

Ah, the things that keep us amused on a slow news day. Anyway, Aftermath is another slice of squad based-tactical action with 'global strategy' bells dangling from its limbs and" follows directly from one of the endings of the first title, where the player agrees to hand over the Earth to the Alien scientists, who are trying to change the planet into a giant living organism". A bit like Rick Waller. (Do a google search, go on).

Apparently those lucky enough to escape nip off to an orbiting satellite "prepared for them by the aliens", but - dread of dread - not all the survivors of the original invasion where re-located.

So, this is where you come in, years after the event in your new home, with the aliens nowhere to be seen. What happened? That, my friend, is for you to find out in Q3 2005, when you can discover its "new amazing technologies and items for development", "new enemies and allies" and other "new" and indeed "improved" "stuff".

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