Controlling a blue hedgehog at supersonic speeds was never going to be easy, but Sonic Team have long struggled to keep their mascot in check.
That's no different with Sonic Frontiers. While Sonic is free in the open zone, the cyberspace levels show up the awkwardness of Sonic's movement.
Now there's a mod to fix that, courtesy of BeatzYT3 over on GameBanana. Their Improved Physics mod makes a number of changes to momentum and balance to ensure Sonic's movement feels more fluid.
With the mod in place, ground speed is affected by slopes and drop dash jumping carries momentum, to keep up Sonic's speed.
Elsewhere, turning in cyberspace levels is dependent on speed, wall jumping is faster to execute, stomping is more fluid and more.
The mod is so good that YouTube channel Sonic Central has created a montage of cyberspace levels and oh how I wish this was how the game controlled by default. It's just so silky smooth.
There are plenty of other mods too, mainly swapping out Sonic for other versions.
Now all we need is a Link from The Legend of Zelda mod. Look, I know the game "isn't similar at all" to Breath of the Wild, but I need to see Link's little legs running really fast.