Legendary and maybe part-machine programmer John Carmack will receive this year's BAFTA Fellowship award, joining the likes of Gabe Newell, Shigeru Miyamoto, Will Wright and many others. He'll receive the award at the BAFTA Games Awards 7th April in London - an event happening alongside EGX Rezzed.
17th September 2014
28th August 2014
13th July 2009
23rd February 2009
21st February 2008
4th August 2007
Id Software's fast-paced first-person shooter Quake Live launches on Steam today.
It unlocks in about 10 hours as a free-to-play title.
The system requirements are light, as you'd expect of a four-year-old shooter that was once a browser game. They are as follows:
id Software has moved to explain recent - and divisive - changes to fast-paced old-school first-person shooter Quake Live.
At QuakeCon last month the studio announced that Quake Live would release on Valve's digital platform Steam - and with the move would come a raft of gameplay changes.
The changes are an attempt to bring Quake to a wider audience, id said in a post on the Quake Live forum, "who could experience, appreciate, and fall in love with all that it has to offer."
Free-to-play Quake 3 Arena variant Quake Live is shifting its platform from a browser-based offering to having its own dedicated client.
id Software will pull Quake Live out of a browser and make it a standalone game by the end of the year.
Todd Hollenshead has walked from id Software, Bethesda has confirmed.
id Software wizard John Carmack has recounted the experience of creating Quake, the seminal first-person shooter that turns 15 today.
id Software's John Carmack has outlined his vision for the next game in the Quake series.
id Software has unveiled two ways to pay to "enhance" the free-to-play version of first-person shooter Quake.
Quake III - the multiplayer FPS that was arguably Id Software's greatest achievement after Doom - has been reborn. It's been reincarnated as Quake Live, an online shooter from your web-browser. The game has been in a public testing phase for a while, and currently still bares its "beta" moniker. Nevertheless Id inform us that the resurrected Arena is fully launched and primed for action.
QuakeCon organisers have announced the 2009 tournament schedule for the Dallas shooterthon and said that matches will be broadcast live on the internet.
id Software has announced that Tuesday will be update day for Quake Live, although that doesn't mean there will be new content every week.
"In an attempt to allow all of you a greater ability to plan your play schedules - particularly those of you running and playing in external events, ladders, leagues, etc. - we're going to begin updating Quake Live exclusively on Tuesdays," writes moderator "marty" on the Quake Live site.
"This does not mean that every Tuesday we will have an update, just simply that if we do have an update planned, it will occur on a Tuesday.
id Software plans to expand Quake Live by one map every Monday, starting today and ending in six weeks' time.
id Software will begin the Quake Live beta tomorrow, giving anyone the chance to test the browser-based, Quake III-inspired shooter.
Closed beta accounts not active within the last 28 days will be cleared, wiping all current statistics. However, player names and settings will remain. And this, id Software said in a statement, will be the last time Quake Live stats are ever wiped.
Those keen on taking part in the open beta will need to sign-up on the official Quake Live website tomorrow, where they should find extra information on the free-to-play game: how it's getting on and what's next.
Id Software bossman John Carmack has said he turned down offers to produce a Quake MMO.
John Carmack delivered his annual QuakeCon sermon to devoted id Software worshippers in Texas tonight. Following a few announcements and brief trailers of Rage and Wolfenstein, introduced by CEO Todd Hollenshead, Carmack took the microphone and (after a while) a seat and rambled absorbingly about everything from mobile games and in-game ads to his admiration from Nintendo and his thoughts on the rest of this console generation. Here are few hastily transcribed highlights.
Id Software has announced that it will be hosting Quake Live tournaments during QuakeCon at the end of the month.
The long-awaited new PC/Xbox 360 Castle Wolfenstein game could be pitching up at E3 next week, judging by a teaser press release put out by GameTrailers TV.
Id Software has begun taking applications for its Quake Live Beta Program.
Just shuffle over to the website and pop your email address in. Then, if you're successful, you will not only have a say in how the final game turns out, but also be given early access to it.
Quake Live is a browser-based version of Quake 3 Arena, which we liked very much thank you for asking. It has been trimmed and tweaked to run convincingly on almost any machine, and will be funded by ads, sponsorship and creative branding rather than by your money.
IGA Worldwide will handle the advertising elements of id Software's free, browser-based version of Quake 3 Arena.
Quake Zero has been billed as a free, browser-based game of Quake 3 Arena supported by advertising revenue, but those of you worried that it'll be written in Java or something can rest easy - id's Steve Nix tells us it just uses the browser to get going.
id Software has set up a second development team - and its first project is likely to raise some eyebrows.
That group has begun by working on a web-browser-based version of the developer's popular Quake 3 Arena first-person shooter, Quake Zero, which will be funded by advertising.
"We're eventually going to grow this to the point where we'll have a second team of 20 to 30 people," John Carmack said during his keynote address.