Mass Effect Features

Feature | Plotting a course: how Mass Effect 3 brought the trilogy to a close

BioWare talks scrapped Reaper boss, switched missions, and picking up the pieces after ME2's Suicide Mission.

Feature | Syd Mead's artistic legacy lives on through video games

From Aliens to Cyberpunk via the Mass Effect arc.

Feature | Being the boss of Dragon Age

Mike Laidlaw still remembers his first day at BioWare - and, 15 years later - his last. A lot happened in between.

Feature | Mass Effect: the story so far

Get up to speed for the trip to Andromeda.

Feature | Ms. Effect: The Rise of FemShep

Profiling sci-fi's greatest accidental heroine.

Feature | Mass Effect: The Stories So Far

Reap the spoilers: a review of the wider universe of books, comics and add-ons...

Feature | Saturday Soapbox: Careful What You Choose

Are choice-and-consequence systems making our games less interactive?

Feature | Mass Effect

"BioWare hates ports."

Feature | Mass Effect Tourist Guide

Part 3: Massively effective. Er, spoilers, obv.

Feature | Mass Effect Tourist Guide

Part 2: Starry, starry nights.

Feature | Mass Effect Tourist Guide

Part one of our inter-stellar walkthrough.

Feature | BioWare's Greg Zeschuk

More on Mass Effect from the boss himself.

Mass Effect

Hands-on with BioWare's latest.

Feature | 360: 2007's Most Wanted

What will you be getting for Christmas?