Halo: Combat Evolved


VideoVideo: Five Amazing Launch Titles

A celebration of great games past.

VideoMeet Halo's multiplayer announcer

It's veteran actor Jeff Steitzer.

Bungie's Damian Isla

Bungie's AI guru on the thinking behind Halo.

Halo: Combat Evolved

It's finally here...

Key events

Digital FoundryDF Retro: Halo - the console shooter that changed everything

The history of Bungie's brilliant shooter, its tech re-assessed, plus the best way to play today.

Every so often a game comes along that changes everything. Games like Doom, Super Mario Brothers and Half-Life aren't just incredible games in their own right - they helped shape the gaming industry as a whole. Halo: Combat Evolved is one such title. As a game, Halo evolved and refined the first person shooter, making it work on a console like never before. As a product, it helped define the first generation Xbox and help Microsoft become the juggernaut of today and, as a project, it lifted its creator, Bungie, into the history books as one of the most revered developers of all time.

Bungie to update Halo PC with GameSpy server fix

Bungie to update Halo PC with GameSpy server fix

UPDATE: Patch detailed, includes other bugfixes too.

UPDATE 16/5/14 8.30am Bungie has released its patch notes for the upcoming Halo PC and Custom Edition update, which will move the soon-to-be-shutdown GameSpy services to a non-GameSpy server.

An added bonus will be CD key authentication support - to allow griefers to be banned effectively.

The developer has taken the opportunity to also include a range of bug-fixes in the update. Bungie's full patch notes lie below.

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Halo Legendary speed run sets new world record

Single-segment run done in 1:38:57.

The speed running world record for completing the original Halo on its hardest difficult, Legendary, has just been set by 26-year old Canadian Andrew "goatrope" Halabourda who wrapped up the game in a tidy 1:38:57.

Video: Five Amazing Launch Titles

VideoVideo: Five Amazing Launch Titles

A celebration of great games past.

We've already taken a look at some of the less impressive games to debut alongside consoles past in our Five Terrible Launch Titles video. But of course, they weren't all terrible (in fact some of them weren't that bad at all, eh, vociferous Kameo fans?), so here's our guide to five of the best.

Plus, coming soon: Five Launch Titles You've Probably Forgotten About That Were Quite Good Actually, Come To Think Of It. We're just trying to remember what they are.

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Bungie explains that its scrapped Project Phoenix was "Minecraft-like"

"There were big castles and you could knock them down with trebuchets."

In the days of yore i.e. circa 1999, the Marathon devs at Bungie were working on a game codenamed "Project Phoenix," before the studio was acquired by Microsoft and shifted all its efforts toward Halo, leaving the abandoned Phoenix unable to rise from the ashes.

Halo 4 confirmed by Microsoft

Halo 4 confirmed by Microsoft

Halo HD remake and more also outed!

Oopsy daisy! With just over two hours to go until its E3 press conference, Microsoft has apparently by mistake - published a series of major announcements on Xbox.com including news that "Halo 4 is on the way".

The information, images of which can be seen below, has since been removed, but in addition to Halo, Dance Central 2, Kinect Sports Season 2 and Halo: Combat Evolved Anniversary were all outed. Surprise!

Xbox.com described Halo 4 as "the news millions of Halo fans have waited for", while the long-awaited Halo HD remake is described as: "The epic game that launched a universe, remastered for a new generation".

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Why I hate… Halo

I say goodbye.

In this new series of opinion pieces, some of Eurogamer's favourite writers reveal how they really feel about some of the world's most renowned, or most reviled, videogames.

Halo 3: ODST sales reach 2.5 million

Halo 3: ODST sales reach 2.5 million

Plus: Master Chief set to return.

Around 2.5 million people have snapped up Halo 3: ODST in the two weeks since it was released.

That's according to USA Today, which also reports the expansion pack has generated over $125 million in sales and brought the total number of Halo games sold to 27 million.

But what about the rest of the Halo franchise? Any sign of that movie? "We're being very careful to pick the right time and the right partner," said creative director Frank O'Connor. No, then.

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Off the Map

Our tribute to the levels designed to confuse rather than guide.

In these heady, three-dimensional times where players are expected to move not just from left to right but also backwards and diagonally and sometimes in strange new directions they may not be comfortable with, level design takes on an all-new meaning. Levels now need to be both playgrounds and delicately constructed pathways. To stop their players wandering around aimlessly like children lost in a supermarket, developers must build their games so as to lead the player with an invisible hand.

Maddie reference spotted in Bungie trailer

Maddie reference spotted in Bungie trailer

Controversy kicks off over what it means.

Speculation is mounting that the new trailer for Bungie's next Halo project features a reference to missing five year-old Madeleine McCann.

The trailer, released yesterday, has since been the subject of widespread analysis on the internet, as reported by Videogaming247.

Apparently the message "MADDIE, WHERE ARE YOU?" appears in three frames of the video. A debate has now kicked off over whether this is a reference to the missing girl, who disappeared in May 2007.

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Bungie's Damian Isla

Bungie's AI guru on the thinking behind Halo.

Most big, modern games are, of necessity, a team effort - so much so that it's often hard to ascribe any particular part of the experience to one person. In the Halo series, for instance, all manner of people contributed to the games, and for the most part, you'd be hard pressed to pick out a great moment and say, "this person made this". It's a team effort. Everyone's fingers are in all sorts of pies, and every pie has all sorts of fingers in it.

Bungie talks AI and animation

It's all about picking up pencils.

The next big step for artificial intelligence in games will be making a character walk up to a table and pick up a pencil.

Jackson talks up Halo film

On script, director, more.

Film maker Peter Jackson says that preliminary work and script doctoring on the Halo film he's executive-producing is going well, and he's got nothing but admiration for young director Neill Blomkamp, despite his relative lack of feature experience.

Halo film director speaks

On the Chief, Covenant, more.

Newly announced Halo film director Neill Blomkamp has spoken out about how he's approaching the film's coveted source material, and about his views on Halo in general.

Halo film due in 2008

Director a relative unknown.

Halo will hit the silver screen in summer 2008, not 2007, Microsoft announced this week - and relative unknown Neill Blomkamp will direct.

New Halo comic announced

New Halo comic announced

It'll be published monthly.

At the Comic-Con held in San Diego last week, Marvel and Bungie announced plans to launch a new monthly comic titled Halo Ongoing.

As you might have guessed, it'll be based around the hit Xbox shooter, but that's all there is to report so far - there's no word on the comic's plotline, or on which artists and writers have been signed up to produce it.

Halo Ongoing is set to appear in shops later this year, following the release of the Halo Graphic Novel. As previously announced, the 128-page book will go on sale in the US this July, and its storyline will focus on the battles between the Covenant and the Flood.

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Halo graphic novel preview

Halo graphic novel preview

Now available online.

Anyone looking forward to the Halo graphic novel might like to head over to Marvel.com right now.

That's because you can now enjoy a preview of the graphic novel - or "comic", as they used to be called in our day - online. You have to register for the site, but it's free and doesn't take too long.

As reported back in March, the Halo comic will weigh in at 128 pages and is set to feature a host of characters and weapons familiar to fans. It's being worked on by French comic book artist Moebius, along with the likes of Phil Hale, Ed Lee, Tsutomo Nihei and Jay Faerber, plus Bungie's own art team.

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Free 2d Halo shooter

Unofficial, obviously.

Halo may never appear in 2d officially, but in its absence some enterprising Frenchmen have come up with a freebie version instead. Based on the Halo novel The Fall of Reach, Halo Zero is a 21MB download.

Del Toro considers Halo film

Would rather do Hellboy 2.

Guillermo del Toro has confirmed that he's in talks with various parties including executive producer Peter Jackson about directing the Halo film, but that he'd ideally like to do a Hellboy sequel first.

Peter Jackson on the Halo film

He hopes it won't suck.

Peter Jackson's revealed his lofty ambition as executive producer of the new Halo film, which begins shooting next year. "Hopefully it won't suck," he told film site Dark Horizons during a recent New York interview.

Microsoft has revealed that Lord of the Rings and King Kong director Peter Jackson and his partner Fran Walsh will be acting as executive producers on the Halo film.

Halo movie to shine in 2007?

Plus, triple pack for Xbox?

The film translation of Microsoft's somewhat-popular sci-fi based first-person shooter franchise Halo has been given an official 2007 launch target by Universal and 20th Century Fox, according to a report in entertainment publication Variety.


Rob talks Halo with Gearbox's Randy Pitchford.