Key events

When thatgamecompany sets out to make a game, one of its main goals is to make us feel something unusual. From flOw to Flower to its BAFTA-winning Journey, the studio founded by Jenova Chen and Kellee Santiago has shown little interest in conveying a specific message or framing interactive metaphors and instead tailors its work to elicit a range of responses. For me, it's a goal it achieves time and again.

Flower, flOw, Escape Plan, Sound Shapes added to PS4 launch line-up

Top downloadable titles Flower, flOw, Escape Plan and Sound Shapes will all be available for download on PlayStation 4 at the console's launch.

Better yet, the quartet of titles will be completely free for existing owners regardless of the platform they were originally bought on, Sony announced via the EU PlayStation blog.

The PS4 editions will see some upgrades too - Flower now features 1080p 60FPS visuals, while PlayStation Vita title Escape Plan has re-worked controls to fit the DualShock 4 pad.

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MOMA Mia! Plans for beefy video game collection next year

"Are video games art? They sure are..."

Video games struggle to be taken as seriously as films or paintings or books or other pieces of culturally accepted works of art. Yeah, thanks Duke Nukem. But there are signs of change; today, New York's prestigious Museum of Modern Art announced the beginnings of a considerable video game exhibition.

Journey Collector's Edition innards confirmed

Journey Collector's Edition innards confirmed

UPDATE: TGC reveals US release date, box art.

UPDATE: Journey Collector's Edition launches in the US on 28th August for $29.99, thatgamecompany has announced.

TGC worked with Sony Santa Monica Studio to create its first disc-based release. Release information for additional territories will be announced soon, it said. The game's US box art is above.

The complete set of bonus flOw, Flower and Journey content includes:

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PS3 exclusive Journey Compilation spotted

PS3 exclusive Journey Compilation spotted

UPDATE: thatgamecompany confirms 3-title collection.

UPDATE: thatgamecompany has confirmed Journey Compilation as a three-title collection.

"Yes, the ‪#JourneyPS3‬ Collector's Edition is a thing, and it includes ‪#flOwPS3‬ and ‪#FlowerPS3‬, but we can't say anything more," read an update on the official thatgamecompany Twitter page.

The game is listed on PlayAsia as Journey (Collector's Edition), out in August 2012.

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Trios of PSN games to be bundled on UMD

PSP packs to reach new audience.

Sony plans to offer trios of PSN games on UMD discs starting this October, ensuring PSP owners throughout the land can lay their mitts on previously download-only content.

PSN: Bishi Bashi, C&C, flOw, COD4 pack

All available for Europe.

No sign of the Americans' echochrome demo on the PAL PlayStation Store this week, but instead there's Bishi Bashi Special and Command & Conquer PSone downloads, full releases for flOw PSP and the Call of Duty 4 Variety Map Pack, and even a couple of demos.

Another quiet week for PAL PSN

flOw expansion pack the highlight.

Fans of thatgamecompany's flOw are the beneficiaries of some additional content for their mutant-worms-underwater-'em-up this week, courtesy of the PAL PSN update.


Micro-organisms in my pocket.

Micro-organisms in my pocket.

flOw PSP gets a US date

Europe wiggles fins and waits.

SuperVillain Studios has let everyone know its PSP version of flOw will be out in the USA on 6th March.

Sony confirms flOw for PSP

Sony confirms flOw for PSP

Release date yet to be confirmed.

Sony Computer Entertainment Europe has confirmed to Eurogamer that a new version of flOw is coming to PSP.

flOw sees you controlling the evolution of an organism as it floats through a trippy underwater environment. It was originally released as a PS3 download in April last year, and Rich rather liked it.

Now news of a PSP version has popped up on SCE UK's website. According to the gamepage it feature ad hoc play for up to four players.

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Go with it.

FlOw, from Sony's Santa Monica labs and developer ThatGameCompany, is a welcome sign of innovation and experimentation being injected into the PlayStation Store. It isn't so much a game as such, more a trippy ornament of sorts for your PlayStation 3; a bizarre Fantastic Voyage of an experience that propels you into a microscopic fluidic world where cell-based organisms fight for life, all the while evolving into ever-larger, more beautiful creatures.

The objective is extremely straightforward - choose from a selection of amoeba-like entities, then dive deep into the on-screen ocean, patrolling the depths in a constant search for food. The more you eat, the more you grow and evolve, a process that radically changes your lifeform - making you larger, stronger and more capable of chowing down on the more dangerous creatures you come across. Aside from the insatiable maw at your command, the only form of attack you have available is a single special move accessed by pressing any of the major buttons on the SixAxis. Each creature has a different special move (cyclone-like spinning, sudden charging and the like) and the effects of these techniques amplify the more powerful your beast.

Once a particular level has been explored to your satisfaction, you seek out a red-tagged icon which propels you further into the watery domain, or else you can opt to take the blue icon, which takes you back a stage. This is useful as some levels can leave you drained of energy - swooping back to devour some basic microbiotic livestock gives you the edge in tackling a harder level. A preview of things to come takes the form of a far-away blur in the background of each level. Once you're attuned to the flow, you'll be able to ID these murky apparitions and prepare yourself for the next level accordingly.

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flOw delayed

PS3 DLC slips again.

PlayStation 3 downloadable title flOw has been delayed until the New Year, according to reports.

flOw PS3 dated

Sony signs dev for more.

Sony Computer Entertainment America has agreed a deal with thatgamecompany, developer of downloadable PlayStation 3 game flOw, to produce additional titles.


TGS: Demo whets the appetite.

Being the home of completely unhinged game concepts, Tokyo Games Show is perhaps the ideal venue to debut a game as completely contrary as flOw. At first glance, the uncluttered abstract outline form of the cell-like visuals and sky blue background palette make it look like some sort of Electroplankton rip-off. Some casually ill-informed remarks might sneer about Sony's attempt to ape Nintendo's recent innovative streak, but actually getting your hands on it proves to be a strangely calming, almost serene experience. Quite some feat over the manic bass throb that pulsates across the cavernous hall.