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Champions Online release delayed

Retreats to September, needs "more time".

Cryptic's superhero MMO, Champions Online, has had its release delayed from July 14th by September 1st to give it more time in development.

UPDATE: Atari has just confirmed that the game will release on September 1st in the US, and September 4th in Europe.

"It is critically important for an MMO to be as good as it possibly can be at launch," said design director, executive producer and mouthpiece Bill Roper on the Champions stie.

"Through our constant dialogue with our vocal and supportive community of beta testers, we quickly realized that in order to implement certain features that we all considered important the development of Champions Online would require more time," he continued.

"So that's what we're going to give it. Cryptic has a proven track record of releasing solid games and we want to maintain that with Champions Online."

Six weeks and a bit is a fairly modest delay as MMOs go, so here's hoping it sticks. Check out our recent beta impressions for the lowdown on the current state of the game.

Champions Online will release on PC first, with a "console" version or versions expected to follow. More on the gamepage.

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Oli Welsh


Oli was Eurogamer's MMO Editor before a seven-year stint as Editor. He worked here for a colossal 14 years, shaping the website and leading it.

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