Skip to main content

Long read: How TikTok's most intriguing geolocator makes a story out of a game

Where in the world is Josemonkey?

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Is Fiv5 David Cage's next game?

Domain registrations set tongues wagging.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

Quantic Dream's next game could be called Fiv5, domain registrations suggest.

Internet sleuth superannuation spotted a number of domain registrations relating to Fiv5, as well as LinkedIn profiles of QD staff members mentioning Five.

It appears Sony Computer Entertainment Europe has also trademarked the name in relation to computer and video game software, suggesting Fiv5 – if that's what it's called – could be a PlayStation 3 exclusive.

Tempering the speculation surrounding Fiv5, Cage has been known to lead us the garden path when it comes to his upcoming games.

Last year Cage confirmed the rumoured Horizon project was designed from the start as a red herring.

"This is a codename that one of our partners used in casting sessions along with an unrelated script to avoid leaks from actors," Cage said. "It seems it was definitely a wise decision."

Superannuation also spotted mention of Infraworld, the game COO Guillaume de Fondaumiere confirmed was canned back in 2006.

But, as Superannuation notes, creative tour de force David Cage said in March last year that the basis of the story for his next game is already written.

There's even mention of Infraworld in a Heavy Rain Easter Egg, below. Could it be back on?

Only last week Cage spoke about his next game.

"For our next project we're going to build on what we have discovered with Heavy Rain," he told the EU PlayStation Blog. "We own this genre of Interactive Drama and we want to show that Heavy Rain was not a coincidence; it is something that makes sense and we can build on it.

"At the same time, we will not make a sequel and I made that very clear from the beginning, regardless of whether the game was a success or a failure, because I wanted to show that this is a new genre that you can use to tell any kind of story, in any style.

"We're going to be exploring a different direction, which will still be very dark and still for adults, but completely different to Heavy Rain. Our challenge is to satisfy our fans, and also surprise them."

Read this next