No Demon's Souls 2 planned

It might happen "one day" though.

From Software currently has no plans to start work on a sequel to its critically acclaimed PlayStation 3 action RPG Demon's Souls, producer Takeshi Kajii has revealed.

Kajii told The Guardian, "At the moment, my answer is 'no sequel!'"

Dry your eyes though he wouldn't rule out the prospect of revisiting the franchise at some point in the future.

"We have been encouraged by all the players, and this title is so well supported, and besides we like this title so much... Well, this is my own feeling, but I think one day we could bring you another Demon's Souls."

Demon's Souls was granted a belated European PlayStation 3 release earlier this year after terrorising Japanese and US gamers with its brutal, brilliant gameplay.

Eurogamer's Keza MacDonald dubbed it "deep, intriguingly disturbed and perversely rewarding," awarding it 9/10.

In other news, last week a resourceful Japanese gamer figured out a way of beating the game in under an hour. Elsewhere in the interview, director Hidetaka Miyazaki explained that it didn't bother him that gamers were using exploits.

"It was not intentional, and if we had discovered it during development we would have corrected it. However, now that some remain in the final game, I think that these exploits have become part of its flavour.

"Of course, this will be taken in consideration for future versions, especially those instances which are not exploits but bugs that prove to be a disadvantage for the players."

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (50)

About the author

Fred Dutton

Fred Dutton

US News Editor

Fred Dutton is Eurogamer's US news editor, based in Washington DC.


Call of Duty Modern Warfare 2 Remaster launches tomorrow

UPDATE: Activision finally confirms - and announces PS4 timed exclusivity.

Long-running Official Xbox Magazine shuts down

Future bosses say they've taken pay cuts to reduce lay-offs.

FeatureAs Riot bids to take on Blizzard and Valve, the studio faces challenges of its own making

"There are no limits" co-founder Marc Merrill tells us, as a new world order emerges.

Someone's built the entire Earth in Minecraft - to scale

And he wants your help to add buildings.

You may also enjoy...

Comments (50)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments