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Zero G combat

Dan Hoecke, Director of Strategy First, has explained the idea behind their new game, Zero G Marines. "Although the team wanted to emulate the gameplay as well as the visual quality in the top FPS games, we wanted to add elements of a rich, plausible world and combat in zero gravity".

"Most of the action is close up and takes place among several massive clusters of space stations in our own solar system. Unlike most games, combat will also be able to take place at any time within complex rooms and corridors inside the space stations as well as the exterior for excellent variety."

For the full story, read the interview with Dan over on GameSpy.

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